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0
votes
Not Reproducible

Assert is printed after Build and Run step is completed

Deployment Management

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Jan 27, 2014

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Version/s: 4.6.0b1

Make a Build and Run of a Webplayer with any project (even completely empty one). As soon as that is finsihed you will get this asse... Read more

0
votes
Duplicate

Creating a Tree object spawns error message

Project Browser/Hierarchy

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Jan 27, 2014

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Version/s: 4.5.0b1

Creating a Tree game object spawns the following error in Console: "ArgumentException: Value does not fall within the expected range... Read more

0
votes
By Design

Refresh option for Trees and Detail Meshes are not working

Terrain

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Jan 27, 2014

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Version/s: 4.6.0b1

- Create a terrain that has at least one tree painted on it - Change the Tree model somehow (add a new branch using the Tree Creator... Read more

0
votes
Fixed

Palm tree prefab doesn't have a preview

Terrain

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Jan 27, 2014

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Version/s: 4.6.0b1

- Import the Tree Creator package from the Standard Assets - Create a Terrain - In the Inspector for the Terrain, select the Place T... Read more

0
votes
Fixed

ArgumentException error when creating a new Tree using TreeCreator package

Terrain

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Jan 27, 2014

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Version/s: 4.6.0b1

- Import the Tree Creator package from the Standard Assets - Go to GameObject -> Create -> Tree Result: ArgumentException: Value do... Read more

0
votes
Fixed

Misleading error message when activating Floating licences on 4.3

License

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Jan 27, 2014

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Version/s:

When trying to activate a Floating serial on 4.3 (Any >4.5) error message appears saying: Serial long lease require Unity 4.0 or abo... Read more

0
votes
Won't Fix

Minions stop doing damage to the player (2D regression?)

Physics2D

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Jan 27, 2014

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Version/s: 4.5.0b1

To reproduce: 1. Download and import Unity Projects: 2D Platformer 2. Let two minions push you from different sides (as shown in the... Read more

1
votes
Fixed

"Auto configure connected anchor" is missing from manual documentation

Docs - Manual

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Jan 27, 2014

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Version/s: 4.5.0b1

in both hinge joint and configurable joint component manuals. Read more

0
votes
Duplicate

Rect Transform shows tiled sprites outside the border

2D

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Jan 27, 2014

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Version/s: 4.5.0b1

1. Drag a sprite to a scene view 2. Add Rect Transform component to the sprite 3. Notice that 4 sprites are displayed instead of one... Read more