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table completely broken
-e: see title -repro --go to Documentation/html/en/Manual/ReducingFilesize.html --NOTICE how the table under "How much memory does ... Read more
LODGroup. Selecting None when adding render to a group throws NullRefere...
1. Add LODGroup component to Main Camera. 2. In Inspector panel for LODGroup select any group. e.g. LOD: 1 3. Press button Add to ad... Read more
markup left in list items
-e: see title -repro --go to /Documentation/html/en/Manual/AssetServer.html --NOTICE the list items 2-7 under "Best Practices & Com... Read more
formatting broken in table on AudioClip
-e: see title -repro: --go to/Documentation/html/en/Manual/class-AudioClip.html --NOTICE the property column in the properties tab... Read more
Table header broken on manual page
-e: see title -repro: --go to /Documentation/html/en/Manual/AudioFiles.html --NOTICE the table header is "Compressed as (Mac/PC)||!... Read more
extra ">" on manual page
-e: see title -repro: --go to /Documentation/html/en/Manual/ProceduralMaterials.html --NOTICE that the 3rd paragraph under "Perform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes