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0
votes
Fixed

Text color changes to black in editor play mode with Advanced Additive S...

UI

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Dec 03, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "UIBug" scene located in Assets/CodingJar/AdditiveScenes/T... Read more

0
votes
Fixed

Upgrading to Unity5 does not convert Slider Join 2D 'Collide Connected' ...

Physics2D

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Dec 02, 2015

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Version/s: 5.2.3f1

Step to reproduce:1) open the attached project with unity 42) verify that Collide connected is checked on the object 'ClickMe'3) upg... Read more

0
votes
Fixed

[Animator] When deleting a Transition or State hindrance message box app...

Animation

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Dec 02, 2015

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Version/s: 5.3.0f2

Steps to reproduce: 1. Download and import attached project.2. Open "main" Scene.3. Select "test" GameObject in the Hierarchy view.4... Read more

0
votes
Postponed

[Usability] Build Settings window is confusing when platform support is ...

Editor - Other

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Dec 02, 2015

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Version/s: 5.3.0f3

Reproduction steps:1. Launch 5.3+ Unity editor with missing target support modules.2. Go to "File > Build Settings".3. Select any... Read more

1
votes
Fixed

iOS build size is increased in 5.2.3 compared to 5.2.1

IL2CPP

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Dec 02, 2015

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Version/s: 5.2.3f1

1. Open attached project2. Build to iOS IL2CPP3. Archive via XCode and check ipa binary size 5.2.1f1:armv7__TEXT 28835840__DATA 2916... Read more

0
votes
Fixed

[enableEmission] Typo in warning CS0618, which says to use emission.enable

Shuriken

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Dec 02, 2015

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Version/s: 5.3.0f2

Repro steps:1) Open my attached project and the only scene in it2) Notice one warning(CS0618) and one error(CS1061) in the console3)... Read more

0
votes
Won't Fix

[ImageEffects] Tonemapping Color Grading "Fast Mode" makes LUT inconsistent

Image Effects

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Dec 02, 2015

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Version/s: 5.4.0a4

Using "Fast Mode" for Tonemapping Color Grading component makes LUT results inconsistent. Result with some LUTs is correct, with oth... Read more

0
votes
Won't Fix

[Visualization] Scene visualization modes doesn't work with zbiasing

Progressive Lightmapper

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Dec 02, 2015

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Version/s: 5.4.0a4

To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps with Auto4. Notice that there is ZBiasedPlane show in game vie... Read more

2
votes
Fixed

[Android S6] Performance drop in 5.3.0f3 compared to 5.3.0f2

Android

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Dec 02, 2015

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Version/s: 5.3.0f3

android S6 performance regression from f2 to f3. Test 1) We recreated a custom build of the Flier Project mentioned earlier that sim... Read more

4
votes
Not Reproducible

[Graphics] PlayWay Water isn't rendered in standalone build

Graphics - General

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Dec 02, 2015

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Version/s: 5.3.0f2

To reproduce:1. Open attached project2. Build and run Weather Demo scene3. Notice that water isn't rendered Reproducible with 5.4.0a... Read more

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