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Text color changes to black in editor play mode with Advanced Additive S...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "UIBug" scene located in Assets/CodingJar/AdditiveScenes/T... Read more
Upgrading to Unity5 does not convert Slider Join 2D 'Collide Connected' ...
Step to reproduce:1) open the attached project with unity 42) verify that Collide connected is checked on the object 'ClickMe'3) upg... Read more
[Animator] When deleting a Transition or State hindrance message box app...
Steps to reproduce: 1. Download and import attached project.2. Open "main" Scene.3. Select "test" GameObject in the Hierarchy view.4... Read more
[Usability] Build Settings window is confusing when platform support is ...
Reproduction steps:1. Launch 5.3+ Unity editor with missing target support modules.2. Go to "File > Build Settings".3. Select any... Read more
iOS build size is increased in 5.2.3 compared to 5.2.1
1. Open attached project2. Build to iOS IL2CPP3. Archive via XCode and check ipa binary size 5.2.1f1:armv7__TEXT 28835840__DATA 2916... Read more
[enableEmission] Typo in warning CS0618, which says to use emission.enable
Repro steps:1) Open my attached project and the only scene in it2) Notice one warning(CS0618) and one error(CS1061) in the console3)... Read more
[ImageEffects] Tonemapping Color Grading "Fast Mode" makes LUT inconsistent
Using "Fast Mode" for Tonemapping Color Grading component makes LUT results inconsistent. Result with some LUTs is correct, with oth... Read more
[Visualization] Scene visualization modes doesn't work with zbiasing
To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps with Auto4. Notice that there is ZBiasedPlane show in game vie... Read more
[Android S6] Performance drop in 5.3.0f3 compared to 5.3.0f2
android S6 performance regression from f2 to f3. Test 1) We recreated a custom build of the Flier Project mentioned earlier that sim... Read more
[Graphics] PlayWay Water isn't rendered in standalone build
To reproduce:1. Open attached project2. Build and run Weather Demo scene3. Notice that water isn't rendered Reproducible with 5.4.0a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument