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[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
Editor freezing in MonoManager ReloadAssembly
To reproduce:1. Open the attached project2. Open the scene "Game" (in the original project it is in the "scenes" folder3. Press play... Read more
Unity editor crashing when entering deep profiling
- Open scene Stage1 in attached project- Open Profiler window and enable Deep Profile- Press Play and after a few seconds Unity will... Read more
Game crashes when built for WebGL platform
How to reproduce:1. Download the attached project2. Enable exception support under Player settings3. Build the project for WebGL usi... Read more
[UWP] Black screen when using Linear Color Space and Anti Aliasing
1. Create new project2. Set Color space to Linear3. Enable Anti Aliasing in Quality settings4. Deploy to UWP5. Black screen and foll... Read more
[OnFocus] Calling GetWindow inside OnFocus causes crash
Steps to reproduce: 1. Open attached project "GetWindowCrash"2. Open "Assets/repro.cs" and notice that GetWindow<repro>() is c... Read more
[Crash] Crash changing BlendShape-value on GameObject using Cloth
To reproduce:1. Open the scene called "scene"2. Select the object "ClothBlade"3. Change the Skinned Mesh Renderer's BlendShapes Idle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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