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Landscape Orientation doesn't show default splash screen and displays vi...
When default orientation is set to any landscape, there's no Unity splash screen displayed and the orientation is set to portrait mo... Read more
Animator window grid is rendered incorrectly in certain situations
Steps to reproduce: 1. Create a new project, scene and an animation controller 2. Open the Animator window and make sure it is not d... Read more
attenuation inspector volume meter vanishes
-e: the volume meter on the attenuation inspector element isn't shown initially and also vanishes on changing the wet mixing option ... Read more
exception thrown on importing asset with open audio mixer
-e: when you have the audio mixer window open and import an asset (tested with standard package) an error is thrown -repro --create... Read more
Upside-down orientation causes device with iOS8 to restart
When default orientation is set to auto-rotation and device with iOS8 is turned upside-down, it restarts Read more
Error thrown on opening Audio Mixer
-e: see title -repro: --create new project --create Audio Mixer asset --double click the mixer --NOTICE it opens and an error (GUI ... Read more
Input.getTouch(x) resets after finger is released
If you touch the screen with one finger, then a second finger and release the first touch, then Input.getTouch(0) will return the po... Read more
Unity's FBX importer ignores transparency values of 100%
How to reproduce: 1. Create a new project 2. Import the FBX object into Unity Editor (It can be created in any 3d application. Its m... Read more
'Inertia tensor must be larger then zero in all coordinates' error throw...
To Reproduce: 1. Play 'scene' in the attached project. 2. Notice the error message. 'Inertia tensor must be larger then zero in all ... Read more
Continuous Dynamic Collision causes a sphere to bounce while bounciness ...
To reproduce: 1. Open attached project 2. Open CCDSkeletonTest 3. Enter play mode 4. Observe the balls Expected results: The Ball C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Top and bottom color channels are swapped when lighting an object with Six Way Shader Graph in URP
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change