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0
votes
By Design

Lightmapping billboards placed behind each other produce artifacts

Global Illumination

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Jul 13, 2015

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Version/s: 5.1.1f1

By design:This is by design. It's caused by baked GI relying on realtime GI and realtime GI marking some texels as invalid (normally... Read more

0
votes
Won't Fix

[IL2CPP,iOS] CPU time taken Debug.Log depends on call stack depth

IL2CPP

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Jul 13, 2015

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Version/s: 5.1.1p1

To Reproduce: 1. Attach the script 'DebugLogTest.cs' to any gameobject (uncomment BeginSample/EndSample).2. Run and connect the prof... Read more

0
votes
Won't Fix

[Font] Hinted Smooth rendering mode for fonts does not work in WebGL

WebGL

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Jul 13, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Open the attached project2. Select the 'MyriadPro-Regular' font in the project window3. Set it's rendering mo... Read more

0
votes
Duplicate

"too much recursion" error in Mozilla

WebGL

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Jul 13, 2015

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Version/s: 5.1.1f1

Read more

0
votes
By Design

Unity editor freezes when changing scripts while in play mode

Scripting

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Jul 13, 2015

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Version/s:

Steps to reproduce: 1. Open the attached project2. Open and play 'LoginScene'3. Open one of the scripts4. Change something in the sc... Read more

1
votes
Fixed

[HDR/GrabPass] Deferred + HDR + GrabPass bugs

Image Effects

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Jul 13, 2015

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Version/s: 5.1.1f1

To reproduce:1.Open attached project.2.Open "Scene2 (2 cameras)" scene, check game view, notice that part of its upper part has blac... Read more

13
votes
Postponed

UnityEngine.Networking.Types.NetworkID compiler warning

Mono

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Jul 13, 2015

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Version/s:

UnityEngine.Networking.Types.NetworkID cause compiler wanring "Unsupported enum type 'UnityEngine.Networking.Types.NetworkID'" when ... Read more

1
votes
Fixed

[OnTriggerStay] OnTriggerStay is not called on root RigidBody object whe...

Physics

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Jul 13, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Run scene3. Notice that OnTriggerStay doesn't get called Read more

0
votes
Not Reproducible

Opening animator parameters window freezes

Editor - Other

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Jul 13, 2015

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Version/s: 5.2.0b2

1. Opne scene "Test".2. Select Cube.3. Make sure Inspector view is visible.4. Window->Animator Parameters.5. Notice that "Animato... Read more

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