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0
votes
Postponed

Serialization fails in project containing two classes with same namespac...

Serialization

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Oct 28, 2015

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Version/s: 5.3.0b4

Build and run the attached project for WebGL. The following error will show up when trying to run the build in a browser: http://i.i... Read more

0
votes
Fixed

Animator enabled from the button or script by Animator.enabled doesn't a...

Animation

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Oct 28, 2015

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Version/s: 5.3.0b4

1. The "Leader board" button is supposed to cause the Main Menu canvas to animate (go up) and the Leader board canvas to also go up.... Read more

0
votes
Postponed
0
votes
Fixed

[Shaders] hlsl2glsl resolves some function overloads differently from HL...

WebGL

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Oct 28, 2015

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Version/s: 5.2.1f1

User wrote a custom shader for particles. I use distance() to measure a pixel's UV distance with the particle center. This works fin... Read more

0
votes
Fixed

[MSE] Loading an unloaded scene at runtime throws some errors and the sc...

Assets Management

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Oct 28, 2015

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Version/s:

Steps to reproduce: 1. Open attached project2. Open 'Scene1'3. Drag 'Scene2' into the hierarchy4. Unload 'Scene2' by right-clicking ... Read more

1
votes
Fixed

[WebGL] Chrome/Safari/Edge itself reacts to arrow keys even WebGL conten...

WebGL

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Oct 28, 2015

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Version/s: 5.2.2f1

-what happened: Inconsistent behaviour between Chrome/Safari/Edge and Firefox when pressing Up/Down/left/right arrow keys. When ther... Read more

0
votes
Fixed

After deleting layer and clicking undo transitions are missing

Animation

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Oct 28, 2015

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Version/s: 5.3.0b4

How to reproduce:1. Open the atached project2. Open directional light controller in animator window3. Check what is in both layers4.... Read more

0
votes
Fixed

[Substance] ProceduralMaterial.isProcessing always returns true when clo...

Substances

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Oct 28, 2015

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Version/s: 5.2.2p1

ProceduralMaterial.isProcessing always returns true when it's cloned with the Renderer.material property. This issue only reproduces... Read more

0
votes
Fixed

Loaded and inactive canvas rect size is 0

UI

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Oct 28, 2015

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Version/s: 5.2.2p1

How to reproduce:1. Open the attached project "CanvasSizeCheckAfterLoadScene.zip"2. Open and Play "CanvasRectCheck" scene3. Check th... Read more

2
votes
By Design

[Gamma/Linear] Realtime lights are a lot brighter in linear mode than in...

Shadows/Lights

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Oct 27, 2015

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Version/s:

Steps to reproduce: 1. Open attached project2. Open scene "LightCookie"3. Notice that light is barely visible4. Change Color space t... Read more

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