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Shader Graph Main Preview is blank when using the unlit Sprite Graph
How to reproduce:1. Open the user-attached project “Line Renderer Bug”2. Open the “SampleScene” scene3. Open the “Shader” Asset4. Ob... Read more
Crash on TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced when opening a...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Deletion.unity“ scene3. Observe the crash Reproduc... Read more
VU meter is not shown in the Inspector window when using “OnAudioFilterR...
How to reproduce:1. Open the user’s attached “UAS-Core-Dev_2022_3.zip” project2. Enter Play Mode3. In the Hierarchy window, select “... Read more
Sprite previews are missing in the Editor when URP is installed
Reproduction steps:1. Open project “bug-sprite-previews.zip”2. Open “SampleScene”3. Select “Canvas\Image” in the Hierarchy4. Open th... Read more
Audio is delayed by ~0,5 sec after starting to play it in the Android/iO...
How to reproduce:1. Open the "IN_45198" project2. Open the "SampleScene"3. In the Build Settings "Run Device" dropdown select a desi... Read more
[Android][Mobile] A black screen with a logo appears before the splash s...
Steps to reproduce:1. Open the attached “1577825_BlackScreenOnLaunch” project2. Open the “SampleScene” scene3. Open the Build Settin... Read more
Editor freezes when adding a new element to a list whose parent RID star...
Reproduction steps:1. Open the “AddToListStripped“ project2. In the main menu click “RhoLab”, then “State Editor”3. In the State Edi... Read more
Mouse and JoystickButton KeyCodes are different in runtime when selected...
Reproduction steps:1. Open the “KeyCodeStripped” project2. Open the “SampleScene” scene3. Select the "Checker" GameObject4. In Inspe... Read more
Just the “Add Key” option is available when opening the Context Menu of ...
How to reproduce:1. Open the user’s attached “CurveEditorIssue-2022.3.4.zip” project2. In the Hierarchy window select “MyCurve” Game... Read more
[iOS] Cutouts area is reported incorrectly on iPhones with a cutout/notch
How to reproduce:1. Build And Run the user’s attached “Safe Area.zip” project on an iOS device that has a cutout/notch2. Change the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject