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Homogenous Speed in BlendTree Inspector causes errors, NaN values and br...
To reproduce: 1. Open attached project 2. Select the warrior animator controller 3. Open the animator 4. Double click the blend tree... Read more
uberstrike stuck on loading - deprecated error thrown
-e: see title -repro: --install 5.0a1 runtime (closed network or channel) --run https://apps.facebook.com/uberstrike/ --NOTICE it g... Read more
AngryBot game triggers no longer work
-e: the triggers to enable the switches for the doors no longer works, an exception is thrown -repro: --import angry bots --start t... Read more
Can't select the first sibling from the Scene view
To reproduce: 1. Open the attached project (it contains canvas and some raw images) 2. Open the Test scene 3. Try to select the imag... Read more
UV coordinates of an image get messed up after returning from the play mode
Project setup: Two identical sprites: one has a packing tag "default" and the other does not have a packing tag. Two uGUI buttons: o... Read more
Player Settings button spawns error message
Player Settings button spawns the following error message: "Failed to find:enableHWStatistics UnityEditor.PlayerSettingsEditor:OnEn... Read more
Sprite Editor - changing between the blue and green borders does not fee...
Sprite Editor - changing between the blue and green borders does not feel instant on Mac OS X compared to Windows. To reproduce: - ... Read more
exporting a prefab and then importing it in another project changes the ...
To reproduce: 1. Open attached project 2. Export Floor prefab (found in Assets folder) 3. Create new project 4. Import Floor prefab ... Read more
Application.LoadLevel() loads scene when called from Editor
When Applcation.LoadLevel() is called in Editor from overridden MonoBehaivour method Reload() loads a scene into Editor. This should... Read more
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