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"Import projects" button doesn't work in Unity Hub
Steps to reproduce: Open Unity Hub Delete all projects from the Projects tab Press the "Import projects" tab Select any project dire... Read more
Crash on RendererScene::NotifyInvisible when GameObjects are deleted fro...
How to reproduce: Open the attached project “IN-139949” Open the “Assets/Werkscene” Scene Observe the Console In the Hierarchy, sele... Read more
Player GameObject can’t be selected in the Hierarchy window during Step ...
Steps to reproduce:1. Create new Unity project using 2D Platformer Microgame Template2. In Tutorial window select “Get Started” tuto... Read more
Gradient marker colors are removed when undoing marker movement in the I...
Steps to reproduce: Create a new 3D URP project Drag the attached "Gradient.cs" script into the Project window In the Hierarchy, cre... Read more
PhysicsCore2D Renderer should ensure it only renders to a base camera in...
Currently the PhysicsCore2D Renderer renders to any Scene/Game view camera however it does not check if it's a base camera rather th... Read more
Empty scrollable space appears and scrollbar shrinks when scrolling down...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Tile Palette window3. Toggle the visibility of the... Read more
New Hierarchy filtering query block remains visible but filtering is not...
Steps to reproduce: Create a new URP 3D Project Make sure the "Use new Hierarchy window" is enabled in Preferences > Editor In th... Read more
Search Default option for Column Format does not reset the column's format
Steps to reproduce: Create a new project Open a search window Enter any query that returns results (p: dir="Assets") Switch to Table... Read more
[Usability] Selected node gets unselected when undoing changes in the G...
Steps to reproduce: Create a new 3D URP project Create any new Shader Graph Add any node (e.g. Custom Function) and select it In the... Read more
New Hierarchy visibility and pickability icon behavior differs from docu...
Reproduction steps:1. Create a new project and ensure the “Use new Hierarchy” setting is enabled2. Create any Shader Graph (Create &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format