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Fixed

Fixed in 6000.3.17f1, 6000.4.9f1, 6000.5.0b10, 6000.6.0a6

Votes

0

Found in

6000.3.0a5

6000.4.0a1

6000.5.0a1

6000.6.0a1

Issue ID

UUM-142142

Regression

No

PhysicsCore2D Renderer should ensure it only renders to a base camera in URP.

2D

-

Currently the PhysicsCore2D Renderer renders to any Scene/Game view camera however it does not check if it's a base camera rather than an overlay camera.

Currently it uses `RenderPipelineManager.endCameraRendering` but could/should use `RenderPipeline.EndContextRendering` instead. Alternately test for it being a base camera rather than an overlay camera although that requires grabbing `GetUniversalAdditionalCameraData()` which can have side-effects if it's not available.

  1. Resolution Note:

    Fixed in 6000.6.0a6

  2. Resolution Note (fix version 6000.6.0a6):

    Fixed in 6000.6.0a6

  3. Resolution Note (fix version 6000.5.0b10):

    Fixed in 6000.5.0b10

  4. Resolution Note (fix version 6000.4.9f1):

    Fixed in 6000.4.9f1

  5. Resolution Note (fix version 6000.3.17f1):

    Fixed in 6000.3.17f1

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