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Normal maps within procedural materials are suffering from very poor com...
Steps to reproduce: 1. Open project "754556.zip"2. Open scene "ExampleScene"3. In Game view, notice noise present on the wing of the... Read more
[ComputeBuffer] .mdb with .dll causes Compute Buffer to become unbound
Steps to reproduce:1. Open the attached project2. In the Project view, drop the Shader 'ReadBuffer' onto 'Material'3. Drop 'Material... Read more
[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...
To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more
Android 5.0 after building a project touch position is only recorded dur...
Reproduction steps:1) Build attached project using unity 5.3.0p1 and run it on android 5.0 device.2) Do not touch splash screen, onc... Read more
[RenderTexture] Render Texture gets gradually darker
To reproduce:1. Run attached project2. Select the "testScript" GameObject, on this you can see that each "Center Camera Target" gets... Read more
[UI] Moving timeline slider creates unwanted Anchor keys
How to reproduce:1. Open the attached project2. Open the Scene3. Click on LayoutElement object under Canvas > Vertical Layout4. O... Read more
5.3 builds require a larger memory heap than 5.2 builds for WebGL
Steps to reproduce: 1. Open attached project with latest 5.22. Build and run for WebGL in development mode with profiler attached3. ... Read more
Libcef.dll is missing a matching PDB file
PDB is not present in neither official builds from installers, nor in local editor builds. Read more
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