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1
votes
Fixed

Normal maps within procedural materials are suffering from very poor com...

Substances

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open project "754556.zip"2. Open scene "ExampleScene"3. In Game view, notice noise present on the wing of the... Read more

0
votes
Won't Fix

[ComputeBuffer] .mdb with .dll causes Compute Buffer to become unbound

Graphics - General

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1. Open the attached project2. In the Project view, drop the Shader 'ReadBuffer' onto 'Material'3. Drop 'Material... Read more

1
votes
By Design

[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...

Shaders

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Dec 15, 2015

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Version/s: 5.3.0f4

To reproduce the issue:1. Open the "Unity Project" Project user have attached2. Open "Test" scene3. Run scene4. Victim GameObject sh... Read more

0
votes
Fixed

Android 5.0 after building a project touch position is only recorded dur...

UI

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Dec 15, 2015

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Version/s: 5.3.0p1

Reproduction steps:1) Build attached project using unity 5.3.0p1 and run it on android 5.0 device.2) Do not touch splash screen, onc... Read more

0
votes
Fixed

[RenderTexture] Render Texture gets gradually darker

Camera

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Dec 15, 2015

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Version/s: 5.2.3z2

To reproduce:1. Run attached project2. Select the "testScript" GameObject, on this you can see that each "Center Camera Target" gets... Read more

0
votes
Duplicate

[UI] Moving timeline slider creates unwanted Anchor keys

Animation Window

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Dec 15, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open the Scene3. Click on LayoutElement object under Canvas > Vertical Layout4. O... Read more

0
votes
Not Reproducible

5.3 builds require a larger memory heap than 5.2 builds for WebGL

WebGL

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project with latest 5.22. Build and run for WebGL in development mode with profiler attached3. ... Read more

0
votes
Fixed

Libcef.dll is missing a matching PDB file

Themes

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Dec 15, 2015

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Version/s:

PDB is not present in neither official builds from installers, nor in local editor builds. Read more

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