Search Issue Tracker

0
votes
Active

Synthetic bold dilation is applied when a bold font asset is resolved th...

Text (TextCore)

-

May 06, 2026

-

Version/s: 6000.0.74f1, 6000.3.15f1, 6000.4.6f1, 6000.5.0b6, 6000.6.0a5

How to reproduce:1. Open the attached “IN-141429” project2. Open the scene “SampleScene”3. Observe the Game view Actual result: Glyp... Read more

0
votes
Active

Materials/meshes are lost on System-instantiated GameObjects when dispos...

Core Runtime

-

May 06, 2026

-

Version/s: 6000.3.13f1, 6000.4.2f1, 6000.5.0b3, 6000.6.0a3

How to reproduce:1. Open the attached “IN-140246” project2. Select File → Build Profiles3. In the Build Profiles window enable “Deve... Read more

0
votes
Active

[iOS] Yellow render artifacts appear when a Camera GameObject renders a ...

Metal

-

May 06, 2026

-

Version/s: 6000.0.74f1, 6000.3.13f1

How to reproduce:1. Open the “client-unity.zip“ project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ project in Xcode4. Build... Read more

0
votes
Duplicate

Tile Line brush starting cell gizmo is offset if the grid cell size is n...

2D

-

May 06, 2026

-

Version/s: 6000.0.74f1, 6000.3.15f1, 6000.4.5f1, 6000.5.0b6, 6000.6.0a4

Steps to reproduce: Open the attached project Open the SampleScene Select the Grid object and verify that the Grid cell size is unif... Read more

0
votes
Duplicate

"Create new Shader Asset" window's categories expand/collapse actions ar...

ShaderGraph

-

May 06, 2026

-

Version/s: 6000.3.14f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a4

How to reproduce:1. Create a new Unity project 2. In the Project window, right-click -> Create -> Shader Graph -> From Temp... Read more

0
votes
Active

Sprite Renderer is not selectable in Scene view when using a Sprite Shad...

2D

-

May 06, 2026

-

Version/s: 6000.0.74f1, 6000.3.13f1, 6000.4.2f1, 6000.5.0b3, 6000.6.0a3

Steps to reproduce: Create a new 2D project Open Package Manager and make sure the Shader Graph and Universal RP packages are instal... Read more

0
votes
Duplicate

"Create new Shader Asset" window's categories have no highlight when sel...

ShaderGraph

-

May 06, 2026

-

Version/s: 6000.3.14f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a4

How to reproduce:1. Create a new Unity project 2. In the Project window, right-click -> Create -> Shader Graph -> From Temp... Read more

1
votes
Active

Clip start in Timeline is missed when using Animation window scrubber li...

Mecanim Animation

-

May 06, 2026

-

Version/s: 6000.0.74f1, 6000.3.15f1, 6000.4.6f1, 6000.5.0b6, 6000.6.0a5

How to reproduce:1. Open the attached "IN-140333_TimelineTest.zip" project2. Open the "SampleScene"3. In the Project tab, double-cli... Read more

0
votes
Active

Asset Bundle variant menu is active when Asset Bundle name hasn't been set

Asset Bundles

-

May 06, 2026

-

Version/s: 6000.0.74f1, 6000.3.14f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a4

How to reproduce:1. Create a new Unity project 2. Select any Asset in the Project window3. At the bottom of the Inspector, open the ... Read more

0
votes
Active

Crash on UserList::AddUser when opening a project with specific animatio...

Mecanim Animation

-

May 06, 2026

-

Version/s: 6000.4.6f1, 6000.5.0b7, 6000.6.0a4

How to reproduce:1. Open the attached “IN-140993” project2. Observe the crash Reproducible with: 6000.4.0b10, 6000.4.6f1, 6000.5.0b7... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.