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Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.74f1
6000.3.13f1
6000.4.6f1
6000.5.0b7
6000.6.0a6
Issue ID
UUM-141623
Regression
No
[iOS] Yellow render artifacts appear when a Camera GameObject renders a Texture2D to a UI image in a specific project
How to reproduce:
1. Open the “client-unity.zip“ project
2. Build for iOS
3. Open the “Unity-iPhone.xcodeproj“ project in Xcode
4. Build to a device
5. Swipe down from top-right to open Control Center
6. With Screen Mirroring mirror the screen to an another device
7. Open the “Camera” app
8. In the installed app, press the “Take Shapshots“ button a few times
9. Observe the screen
Actual result: Yellow artifacts appear on the screen
Expected result: Yellow artifacts do not appear on the screen
Reproducible with: 6000.0.74f1, 6000.3.15f1
Could not test with: 2023.1.0a5, 6000.4.5f1, 6000.5.0b6, 6000.6.0a4 (Multiple unresolvable Xcode errors)
Reproducible environment: macOS 15.3.2 (24D81) (M1 Max), macOS 15.5 24F74 Darwin 24.5.0 (M3) (Tested by the reporter)
Not reproducible environment: No other environment tested
Reproducible with these devices:
iPhone 11, OS: 26.2 (Tested by the reporter)
VLNQA00346, iPad Air (4th generation) (MYFR2HC/A), CPU: Apple A14 Bionic, OS: 26.2
Not reproducible with these devices:
VLNQA00626, iPhone 16 (MYE73QN/A), CPU: Apple A18 Pro, OS: 18.6.2
VLNQA00535, iPhone XS (MT9F2ET/A), CPU: Apple A12 Bionic, OS: 17.6.1
VLNQA00491, iPhone 14 Pro (MQ083PX/A), CPU: Apple A16 Bionic, OS: 16.0
VLNQA00299, iPhone 11 Pro Max (MWHG2ET/A), CPU: Apple A13 Bionic, OS: 18.6.2
VLNQA00648, iPhone Air (MG2P4QN/A), OS: 26.0.1
VLNQA00347, iPad Air (4th generation) (MYFM2HC/A), CPU: Apple A14 Bionic, OS: 26.1
VLNQA00633, iPhone 16e (MD1Q4QN/A), CPU: t8140, OS: 26.2.1
Notes:
- The reproduction is inconsistent, so you may need to reopen the app several times and click the button multiple times after each launch
- Disabling “URP_COMPATIBILITY_MODE” scripting define symbol resolves the issue
- The bug occurs more consistently when the Camera app and Screen Mirroring are active. However, it still reproduces without them
- The issue reproduces with both Multi-Threaded Rendering enabled and disabled
- The issue is not reproducible on macOS Standalone
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