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[HDRP] rendering from this custom pass only works with render graph view...
Steps1. open project and open custom-vertex-buffer-blit-shader scene2. enter playmode3. press tab key to change SRP- first press ena... Read more
Adding an item to database and adjusting the script crashes the Editor
Steps to reproduce:Try opening the attached project. Actual result:The "Unity Bug Reporter" window appears and the project cannot be... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more
"Property exceeds previous array size (64 vs 32)." warnings are thrown w...
Steps to reproduce: Create a new Universal 3D Unity project Open Build Profiles window (File > Build Profiles) Switch to the tvOS... Read more
Documentation links don't take users to their respective Editor document...
Steps to reproduce: Create a Competitive Action Multiplayer project Start the Tutorial for "Project Overview" Go to steps 3 & 5 ... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more
RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...
How to reproduce:1. Install Link Shell Extension2. Create a new project3. Create a Symbolic link to a folder outside the Assets fold... Read more
Profile Analyzer - 'Select Frames that contain this marker (within whole...
How to reproduce:1. Download the user-attached profiling data(capture.pdata)2. Create a new Unity project3. Import the Profile Analy... Read more
[SubEmitters] Grand-children not working as sub emitters
Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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