Search Issue Tracker
Scrollbars are missing in the package list of the Welcome screen
New "Welcome" screen doesnt show a scroll bar in the package list to import - should it? Read more
Poor wording for error message regarding script compatibility
Import a script that use old API or assemblies and you'll get a warning: "You have some scripts and/or assemblies that use old obso... Read more
Switching between 5.0 and earlier versions throws "Failed to load window...
To reproduce: 1. Open a project with 5.0 2. Close it 3. Open another project with 4.6.0 - Failed to load window layout Read more
Animator.GetCurrentAnimationClipState on iOS returns length of 1
To reproduce: 1. Open the attached project 2. Run the scene in the Editor and observe that the logs are correct 3. Build and run the... Read more
NavMeshAgent doesnt follow navpaths correctly when using OffMeshLinks
To reproduce: 1. Open project "ShowNavLinkProblem" 2. Open scene "TestOffMeshLink" 3. Enter play mode. Left click in scene to make t... Read more
Disabling and enabling a toggle group while scene is playing causes all ...
1. run widget scene in gui project 2. disable and enable toggle group Observe how all toggles are on now Read more
Unity Editor's concept of "maximized" not correct
Steps to reproduce: 1. Change monitor resolution to smaller than maximum. 2. Open Unity Editor, maximize the window. 3. Close the Ed... Read more
Entering Play mode resets camera zoom
Steps to reproduce: 1. Select a camera and use "Align view to selected" option 2. Zoom out slightly using scroll wheel 3. Enter and ... Read more
2D project previously used with older Unity version does not have its sc...
Steps to reproduce: 1. Open project, which was previously used with 4.3.4f1, with 4.5.0b5 version 2. Scene view will be set to 2D, b... Read more
GetThreadContext failed and other issues when using Unity & ESET
To reproduce: 1. Download the newest version of ESET (that can be done here: http://www.eset.com/us/download/home/detail/family/2/?t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes