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0
votes
Fixed

Unity crashes when user stops the server and WebGL client connected

Networking

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Nov 11, 2015

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Version/s: 5.3.0b6

1. Open attached project2. Build and run for WebGL3. Run "Server" or "Host" in Editor or standalone4. Connect to the server from Web... Read more

4
votes
Fixed

[Sprites] When loading asset bundles that were built with 5.2 and uses E...

2D

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Nov 11, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Open attached project in latest 5.32. Open and play 'Test' scene3. The 'Loader.cs' script will load an asset ... Read more

0
votes
Fixed

[Android]Apk building process fails when project has plugins and path ha...

Android

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Nov 11, 2015

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Version/s: 5.2.2f1

To reproduce:1) Put attached project into folder with special character (for example, 'c#')2) Open attached project3) Build for Andr... Read more

2
votes
Fixed

[ClothAPI] Missing or invalid properties when accessing them through script

Physics

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Nov 11, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Create new project and script useTethers: FIXED2. Try to access useTethers property through script3. Notice t... Read more

0
votes
By Design

[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...

uGUI

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Nov 10, 2015

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Version/s: 5.2.2f1

Description:"Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore R... Read more

2
votes
Won't Fix

[iOS][GLES2/3] Low performance when Image Effect is used on depth only c...

Mobile Rendering

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Nov 10, 2015

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Version/s: 5.2.2p3

1. Open attached project2. Build to iOS3. Press "Clear Flag" and it will switch to skybox4. Performance will increase5. Press "Clear... Read more

0
votes
Not Reproducible

[AW] Curves view is overwriting import

Animation Window

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Nov 10, 2015

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Version/s: 5.3.0b5

When the AW Curves view is open, import compression settings are ignored.This works properly when AW Dopesheet view is open instead. Read more

0
votes
Fixed

[MultiscneneEditing]Call to GetActiveScene() crashes when entering play ...

Assets Management

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Nov 10, 2015

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Version/s: 5.3.0f1

How to reproduce:1. Open the attached project2. Open the scene3. Enter playmode4. Crash Previous versions also crashed if script was... Read more

0
votes
Fixed

FBXs Containing 3DSMax Camera Nodes Cause Unity to Crash When Marked as ...

Global Illumination

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Nov 10, 2015

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Version/s:

Tested in: Version 5.3.0b6 (cc2b3bfc4699)Mon, 02 Nov 2015 20:20:45 GMTBranch: 5.3/staging ======= Repro: Import the attached FBX fil... Read more

2
votes
Postponed

Generate LightmapUVs Takes an Unreasonably Long Time on Simple Geometry

Asset Import

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Nov 10, 2015

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Version/s:

Attached is a simple ArchViz scene. Optimized, low-poly geometry <36k quads. Hangs the asset importer for over an hour. This is r... Read more

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