Search Issue Tracker
Unity 4.6 UI Fonts are blurry in DX9
To reproduce: 1. Open attached project 2. Open Font Test scene 3. Notice that text is nice and clean 4. Switch to DX9 (Edit -> Proj... Read more
There is no obsolete message for LightmapsMode.Directional (and Dual) an...
To Reproduce: 1. Import the attached package in b1. 2. Notice that `UnityEngine.LightmapsMode' does not contain a definition for `D... Read more
Japanese characters are not displayed when the new InputField on Mac
Steps to reproduce : - create a new project - create a new Input Field - change the language to Japanese - press play - start typin... Read more
Api updater doesn't upgrade 'terrainData.physicMaterial'
'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading... Read more
The lightmapping property is not converted correctly when upgrading from...
To reproduce this bug: 1. Import case_628225 package into Unity 4.x 2. Open 'SimpleScene' 3. Select SimpleDoorG->Spotlight in the h... Read more
Dragging anything into Audio Mixer area gets a NullReferenceException
To reproduce: 1) Create new project 2) Create an Audio mixer and a random asset of other type 3) Open Audio Mixer window 4) If you t... Read more
uGUI Text appears blurry in a pixel-perfect canvas without Direct3D 11 e...
How to reproduce: 1. Open the attached project 2. Open FontProblemScene ( Project has Game Object with GUIText component and Canvas... Read more
Skybox changes don't appear on reflection probes
Steps to repro: 1. Open the attached project and the scene 2. Press play Skybox changes don't appear on reflection probes. Obviousl... Read more
In run-mode, modify color of ui image by animation is inoperative.
To reproduce: 1. Open attached project 2. Open Test scene 3. Press play 4. Notice that animation on UI Image component doesn't cha... Read more
Grid Layout Group does not work correctly if the Start Axis is set to Ve...
To reproduce the bug: 1. Open the attached project 2. Open 'Main' scene 3. Press play 4. Notice that the Grid Layout Group with Ver... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
- Context menu with the "Revert" option doesn't appear when pressing the right mouse button on a "Vector2" or "Vector3" property in the Inspector of a custom shader
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead