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0
votes
Fixed

Terrain+SpeedTree+WindZone Spherical = Crash

Editor - Other

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Nov 11, 2015

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Version/s: 5.3.0b6

Terrain + SpeedTree + WindZone Spherical = Crash when press play in the Editor. Read more

0
votes
Not Reproducible

Cannot navigate with keyboard arrows through Assets folder when corrupte...

Scene Hierarchy

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Nov 11, 2015

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Version/s: 5.1.3p3

To reproduce:- Open attached project- In Project window click on any asset- Navigate through files with keyboard arrows- Notice that... Read more

1
votes
Duplicate

[WebGL] Normal map handles light incorrectly if loaded from asset bundle

WebGL

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Nov 11, 2015

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Version/s: 5.3.0b5

Steps to reproduce: 1. Open attached project "WebGLNormalMap.zip"2. Open scene "Untitled"3. In top menu, press "AssetBundles > Bu... Read more

0
votes
Fixed

[AssetBundles] LoadAsset<GameObject>(name) returns null if a bundle cont...

Asset Loading

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Nov 11, 2015

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Version/s: 5.2.2f1

Reproduction steps:1. Open attached project "PrefabNotLoaded"2. Open scene "Demo"3. Enter play mode4. Observe the Console Window--- ... Read more

0
votes
Fixed

Unity crashes when user stops the server and WebGL client connected

Networking

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Nov 11, 2015

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Version/s: 5.3.0b6

1. Open attached project2. Build and run for WebGL3. Run "Server" or "Host" in Editor or standalone4. Connect to the server from Web... Read more

4
votes
Fixed

[Sprites] When loading asset bundles that were built with 5.2 and uses E...

2D

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Nov 11, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Open attached project in latest 5.32. Open and play 'Test' scene3. The 'Loader.cs' script will load an asset ... Read more

0
votes
Fixed

[Android]Apk building process fails when project has plugins and path ha...

Android

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Nov 11, 2015

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Version/s: 5.2.2f1

To reproduce:1) Put attached project into folder with special character (for example, 'c#')2) Open attached project3) Build for Andr... Read more

2
votes
Fixed

[ClothAPI] Missing or invalid properties when accessing them through script

Physics

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Nov 11, 2015

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Version/s: 5.3.0b6

Steps to reproduce: 1. Create new project and script useTethers: FIXED2. Try to access useTethers property through script3. Notice t... Read more

0
votes
By Design

[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...

uGUI

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Nov 10, 2015

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Version/s: 5.2.2f1

Description:"Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore R... Read more

2
votes
Won't Fix

[iOS][GLES2/3] Low performance when Image Effect is used on depth only c...

Mobile Rendering

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Nov 10, 2015

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Version/s: 5.2.2p3

1. Open attached project2. Build to iOS3. Press "Clear Flag" and it will switch to skybox4. Performance will increase5. Press "Clear... Read more