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0
votes
Fixed

Animation Layer name is not used in the hash of a state under a sub-stat...

Animation

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Oct 08, 2013

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Version/s: 4.3.0b4

To reproduce: 1. Open any project 2. Create a new animation state machine 3. Create a new layer 4. In the new layer create a state ... Read more

0
votes
Fixed

GetNameOfFocusControl doesn't update

IMGUI

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Oct 08, 2013

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Version/s: 4.3.0b4

Steps to reproduce : - import the project attached - open the scene and press play - click in the text field and notice the label s... Read more

0
votes
Won't Fix

In scripting reference when you click on a link to open it in new tab it...

Docs - Scripting Reference

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Oct 08, 2013

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Version/s: 4.3.0b4

n scripting reference when you click on a link to open it in a new tab, the new tab opens in the current location, not in the locati... Read more

0
votes
Fixed

A sound does not loop if it was just loaded before being played

Audio

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Oct 08, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open Unity Test Project 2. Open TestScene 3. Inspect the script ApplicationController - source.loop is set to true ... Read more

0
votes
Won't Fix

[Layout] There are very confusing discrepancies between Animation Curves...

Graphics - General

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Oct 08, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - see attached print screen - the naming is not consistent - The AABB belongs to the Skinned Mesh Renderer, bu... Read more

0
votes
Not Reproducible

Scale transform is marked yellow in the Inspector although

Animation Window

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Oct 08, 2013

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Version/s: 4.3.0b5

Steps to reproduce : - add position and rotation curves to a new animation - see in the Inspector all 3 transforms are marked yello... Read more

0
votes
Fixed

Offmesh link drop arrow is not connected to navmesh with big heights

AI

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Oct 08, 2013

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Version/s: 4.3.0b5

To reproduce: 1. Open project 4.3_ET_AI 2. Open scene offmeshlink generation 3. Notice that drop arrow length is not long enough for... Read more

0
votes
By Design

Enabling "OffMeshLink Generation" results in navmesh display glitch

AI

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Oct 08, 2013

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Version/s: 4.3.0b5

To reproduce: 1. Open project 4.3_ET_AI 2. Open scene Multiple levels 3 Select last plane in Level object 4. Change "OffMeshLink Gen... Read more

0
votes
Fixed

If MonoBehaviour.OnAudioFilterRead is implemented no sound is played on ...

WP8

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Oct 08, 2013

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Version/s: 4.3.0b4

Steps to reproduce: 1. Create a project which has a sound constantly playing in a scene. Attach MonoBehaviour script which implement... Read more

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