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TypeDescriptor.GetConverter throws error with uint type
1. Build for IOs with IL2CPP. 2. Run it on xcode. 3. Notice error with GetConvertor(typeof(uint)); Type_t * L_3 = Type_GetTypeFromH... Read more
The menu Unity -> Modules... does not display anything and throws errors
How to reproduce: 1. Open any project 2. Go to Unity -> Modules... - Observe that nothing is displayed and the console is full of ... Read more
Error on async assets load
To reproduce: 1. Open GameLoader scene. 2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
Selection.GetFiltered does not work with interfaces
To reproduce: 1. Open scene "Main" 2. Click GameObject "Selection.GetFiltered Test" 3. Click the button "Check Selection" in the In... Read more
[Terrains] Tree rendering crash when tree Mesh is changed/destroyed
Repro steps: 1) open scene World 2) Go to Assets -> Trees and select Tree1_winter 3) In the inspector window change Mesh Compressio... Read more
Editor Crashes on Stopping Scene Playback with Native Plugin which calls...
Project Steps: 1. Play scene "test". 2. Brace yourself crash is coming... Read more
IL2CPP iOS builds can't send or receive RPCs
- Build attached project with Scripting Backend IL2CPP and run on device - Run "Test.scene" in Editor and click "Start Server" - On ... Read more
Unity 5.1.0b3+ crashes after clicking "Require ES3.1"
Unity 5.1.0b3+ crashes after selecting "Require ES3.1" in player settings To reproduce: 1) Create new project in Unity 5.1.0b3+ (or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window