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Custom Passes function like foldouts by opening and closing when clicked...
Steps to reproduce: Create a new Unity project using the High Definition 3D template Select any GameObject Add the Custom Pass Volum... Read more
Input Debugger window has no minimum size and can be resized to the poin...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Input Debugger window (Window > Analysis ... Read more
Foldouts in the Input Debugger window do not open when clicked on the fo...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Input Debugger window (Window > Analysis ... Read more
Fixture gets lost when running tests with Assembly Attached Action
How to reproduce:1. Open the attached “IN-134698” project2. Open the Test Runner window; Window > General > Test Runner3. Pres... Read more
Shader Graph Main Preview stops responding and freezes when refocusing E...
Steps to reproduce: Create a new project using Universal 3D template Create a Lit Shader Graph In the Shader Graph, right-click >... Read more
Input Debugger window naming is inconsistent with the window title being...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open Analysis dropdown (Window > Analysis) Observe... Read more
The snapToHeightmap parameter of the SetTreeInstances method is ignored ...
How to reproduce:1. Open the attached “IN-136057“ project2. Open the “SampleScene“ scene3. Enter Play mode4. In the Game view, note ... Read more
Shader variants are erroneously stripped from Player build
Reproduction steps:1. Open the attached project "ReproProject"2. Open the scene “Game” located at Assets/Scenes folder3. Enter Play ... Read more
Crash on abort("OOM") at jsStackTrace when playing a specific built WebG...
How to reproduce:1. Open the attached IN-124183 project on WebGL platform2. Build and run the project3. After the game loads in, pre... Read more
[RayTracing] Updating NV graphics drivers to 595.79 causes SystemInfo.su...
Updating NV graphics drivers to 595.79 causes SystemInfo.supportsInlineRayTracing to become false. Regressed after NVIDIA driver upd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type