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UI: Script,using IDragHandler does not behave correctly when having a Sc...
To reproduce this issue: 1. Open UI_Example_Project 2. Open Drag&Drop scene 3. Select 'Panel A' in the hierarchy 4. Add 'Scroll Re... Read more
Sprite stops rendering if user ever adjusts tiling on shader
To reproduce: 1. Open attached project 2. Open test scene 3. Select New Sprite in hierarchy 4. Change Tiling to 0 5. Notice warning... Read more
ViewportToWorldPoint is different on WP8 when using an orthographic camera
To reproduce: 1. Open attached project.It outputs the ViewportToWorldPoint x and y values 2. Build & run for WP8 3. Switch between t... Read more
m_TransformInfo.localAABB.IsValid when reimporting the example project.
Steps to reproduce : - import the UI example project - reimport all and notice the errors IsFinite(outDistanceAlongView) UnityEdit... Read more
InputField.OnSubmit is triggered needlessly
To reproduce: 1. Open attached project 2. Open InputFieldOnSubmitTest scene 3. Attach the ActivateInputFieldOnStart script to the i... Read more
Transitions from Any State disappear after making changes to the controller
Transitions from Any State disappear after making changes to the controller. Repro for this case: 1. Copy paste a state machine in ... Read more
Input field's OnValueChange() event is not triggered when deleting the text
To reproduce this bug: 1. Open the attached project 2. Open 'valuechange_test' scene 3. Play 4. Enter text into input field 5. Noti... Read more
UI Input Field content vanishes when resolution changes
To reproduce this bug: 1. Open the attached project 2. Open 'inputfieldbug' scene 3. Play the scene 4. Start resizing Game window 5... Read more
Internal iOS profiler doesn't display stats correctly when running a Met...
To Reproduce: 1. Make sure that Metal is on and build the attached project or any other project to iOS (or use the xcode projects a... Read more
All about bugs
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Latest issues
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