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[WSA] Can't build and run from editor on WSA platform
Can't build and run from editor on WSA platform Repro steps: 1. create an empty project; 2. build and run to WSA platform; 3. error... Read more
[Animator][RootMotion] Animator root doesn't return to initial position ...
Animator with root motion have some strange behaviour. When animations is Stopt root object doesn't comeback to initial position. Th... Read more
OnApplicationPause doesn’t get called when switching from Editor to anot...
In Unity 4, OnApplicationPause gets called with the argument pauseStatus=true when switching from Editor to another application. On... Read more
[SpeedTree] "Scale in Lightmap" setting does not work for SpeedTree trees
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Select the Broadleaf_Mobile/Broadleaf_Mobile_LOD0 gameobject... Read more
[AABB][Particles] Errors when adding BoxCollider to legacy particles
How to reproduce: 1. Import the ParticleError package and open the included scene (it has GO with ElipsoidParticleEmitter and Partic... Read more
[NavMesh] Not walkable plane under walkable one causes not walkable regi...
Steps to reproduce: 1. Open attached project 2. Open scene "navtest" 3. Notice that "navtest > c(1)" is not walkable mesh. Others a... Read more
Trasition Exit time taken from source state, not destination state
Trasition Exit time taken from source state, not destination state 1. What happened Transistion/State finishes before it's Exit tim... Read more
Switching font and changing font size scrambles another text object
How to reproduce: 1. Open the attached "FontBug" package 2. Open test scene 3. Select one of the Text game objects and change its fo... Read more
[Android][MeshRenderer] Shadow artifacts on mesh renderer with 'Receive ...
Weird shadow artifacts on a mesh with 'Receive Shadows' enabled when running a built application on certain devices. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees