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0
votes
Fixed

[MacEditor] SceneView isn't restored from Maximize with shortcut when Ma...

Native Editor Window Foundation

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Feb 13, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. In the Scene view, switch to the Flythrough mode (Middle mouse button)3. While in t... Read more

0
votes
Fixed

The "Help" icon of "Flare layer" component refers to a missing Unity doc...

Post-processing and Compositing

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Feb 13, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached ”IN-133478.zip” project2. Open the “SampleScene“3. In the Hierarchy tab, select the “Main Came... Read more

0
votes
By Design

The UIElements "GeometryChangedEvent" is not invoked when modifying "Vis...

UI Toolkit Framework

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Feb 13, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

How to reproduce:1. Open the attached ”IN-129846.zip” project2. Enter Play Mode3. Open UI Toolkit debugger (Window → UI Toolkit → De... Read more

0
votes
Won't Fix

Text after 99999 characters is not rendered in Text Input field and Scen...

IMGUI Controls

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Feb 13, 2026

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Version/s: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7

Reproduction steps:1. Create a new project2. Create any Text GameObject (GameObject > UI (Canvas))3. Select Text GameObject and e... Read more

0
votes
Active

Prefab Variant does not get updated when changes are made on "OnValidate...

Serialization

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Feb 13, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Open the “PrefabVariantOnValidate.zip“ project2. Open the “Prefab” and “Prefab Variant” in Notepad3. Observe tha... Read more

0
votes
Fixed

The OnValidate method is not invoked when reverting changes on a Prefab ...

Serialization

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Feb 13, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the "PrefabVariantOnValidate.zip" project2. Select the "Prefab Variant" Prefab Variant in the Project tab3.... Read more

0
votes
Active

“IndexOutOfRangeException: Index was outside the bounds of the array.” e...

Text (TextMeshPro)

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Feb 13, 2026

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Version/s: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Create a new project2. Create Text - TextMeshPro GameObject (GameObject > UI (Canvas) > Text - TextMeshP... Read more

0
votes
Active

Terrain Layer's changes are not added to the Undo history

Terrain

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Feb 13, 2026

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Version/s: 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. With the Terrain Game... Read more

0
votes
Active

LDR render target is used when HDR is enabled in URP and Recorder Source...

Recorder

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Feb 13, 2026

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Version/s: 5.1.4

Reproduction steps:1. Open the attached project "ReproProj"2. Open the /Assets/__MyAssets/MyScene.unity Scene3. Open Window > Gen... Read more

0
votes
Fixed

Animator State Labels are not Rendered correctly when using the Bitmap R...

Text (ATG)

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Feb 13, 2026

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Version/s: 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7

Steps to reproduce: Open any Project In the Edit > Preferences > General tab toggle "Editor Default Text Rendering Mode" to "B... Read more

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