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Crash on PersistentManager::GetSerializedType when opening a specific Scene
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/Escena antigua.unity“ Scene Reproducible with: ... Read more
GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...
Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more
[VFX Graph] Light and shadow information inherited by a translucent mate...
How to reproduce: Import the attached package to HDRP project Open 'Scene' scene [Optional] To understand this bizarre behavior, in ... Read more
Cardboard projects default to 30fps
We fixed a framerate regression in 2019.1, but there remains an issue where Cardboard projects will still default to 30fps. Read more
Overlap is detected in LayerMask.GetMask when Collision is turned of bet...
How to reproduce:1. Open the attached project "LayerMask.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Press W Exp... Read more
Multiple errors appear after modifying ScriptableObject's array indirectly
How to reproduce it:1. Open the attached project '1303188.zip'2. Select "New IMGUI Drawer Test.asset"3. Set the Objects With IMGUI D... Read more
Rigidbody2D Auto Mass is not calculated when Box Collider has Is Trigger...
How to reproduce:1. Open attached Unity project "Bugg"2. Load scene "Scene"3. Select "Trigger Rigidbody2D" in the Hierarchy window4.... Read more
[Android] Screen corruption at a certain point in the game
Steps to reproduce: 1) Download attached project 'pcb' and open in Unity.2) Build and run on a device.3) On title screen, make sure ... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code