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All 2D collider types now have Offset variable instead of 'center'
Please update image and description for all 2D collider types and remove 'center' and add 'offset' Read more
Add border property to sprite editor description
Add border property to sprite editor description in following section: file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/S... Read more
[Shadows] Cascade visualization always shows thin slices of not-used cas...
To reproduce: 1. Open attached project 2. Open scene 1 3. Notice that at around shadow distance all cascades are shown even if no or... Read more
The trim option has gone from the sprite editor window in 5.
In file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/SpriteEditor.html please update description for 'trim' as it's been mo... Read more
A disconnect option should be added to Version Control in in Editor sett...
A disconnect option should be added to Version Control in in Editor settings Currently it is not possible to disconnect from a server Read more
Graphics -> Graphics overview ->Sprite editor minor mistake
Graphics -> Graphics overview ->Sprite editor it says "Youll notice that when you have a rectangle selected, a panel appears in the... Read more
The pixelation slider in sprite editor is missing from docs
in file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/SpriteEditor.html a description of the pixelation slider is missing (... Read more
Sprite editor is longer available via window menu as claimed
Sprite editor is no longer available via window menu as claimed by Graphics -> Graphics overview->Sprite editor. Read more
Editor ->Editor reference -> settings managers ->physics 2D is missing v...
Editor ->Editor reference -> settings managers ->physics 2D is missing the following settings in description and picture: -Min pen... Read more
Unity Overview ->Creating gameplay ->Gameplay in 2D doesn't correspond t...
Unity Overview ->Creating gameplay ->Gameplay in 2D has a mistake Where it says "...Sprite Renderer already attached (menu: GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file