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Not all Sprites are visible when drawn using the Tilemap "Paint a filled...
How to reproduce:1. Open the attached “IN-131705_Tilemap_brush” project2. Open the “scene” Scene3. In the Tile Palette window select... Read more
Duplicating the Variables in the Graph Toolkit Blackboard doesn't paste ...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
Game View turns black with "Render Graph" and "InvalidOperationException...
How to reproduce:1. Extract and open the attached “IN-131315.zip“ project2. Open the “OutdoorsScene” scene3. Hover the mouse cursor ... Read more
Animator Controller Layer name stays unchanged in Layers tab when rename...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Assets > Create > Animation > Animator C... Read more
Draw GBuffer pass appears black in Frame Debugger when Deferred or Defer...
Reproduction Steps1. Open the project2. Open Assets/Scenes/Sample Scene.unity3. Open the Frame Debugger4. Enable the Frame Debugger ... Read more
IMGUI Input Fields, loaded from a compiled Assembly, throw TypeLoadExcep...
Reproductions steps:1. Open the attached “IN-128474” project2. Open the Koreography Editor (Window → Koreography Editor)3. Load the ... Read more
Inaccurate collisions when resizing Game view
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/CollisionBugScene.unity” Scene3. Observe the ... Read more
Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Ren...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Assets/Resources/LevelElements/Transitions/t_ministry_street.pr... Read more
Crash on ExecuteJobCopyData when removing packages after project downgrade
Steps to reproduce:1. Open the attached “IN-126502.zip” project2. Go to “Windows/Package Management/Package Manager“ through the Mai... Read more
Crash on ReadWriteLock::WriteLock when performing various Unity operations
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Port keyboard selection sync improvements from legacy UGUI InputField to TMP_InputField
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
- Package Manager redirection buttons are changed to "Checkmarks" after installing additional Packages in the Multiplayer Center