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0
votes
By Design

[OSX][Editor] PostprocessBuildPlayer shell script is not invoked after b...

Deployment Management

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Jan 05, 2016

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Version/s: 5.3.1f1

Reproduction steps:1) Open attached project with OSX editor2) Build for OSX standalone--- Script PostprocessBuildPlayer located in A... Read more

2
votes
Fixed

[VR] Height Map not shown when Shadows + Realtime GI + Forward Rendering...

VR

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Jan 05, 2016

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Version/s: 5.3.1p1

Repro steps:1) Open the project and FirstPerson scene in it2) Selec OVRPlayerController->OVRCameraRig->TrackingSpace->Cente... Read more

0
votes
Fixed

[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace isn't recognised in ...

iOS

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Jan 05, 2016

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Version/s: 5.3.1p1

MonoDevelop doesn't recognise UnityEditor.iOS.Xcode namespace. All contents from that namespace have red syntax highlighting and no ... Read more

0
votes
Fixed

[OSX] Unity crashes on play when "Virtual Reality Supported" is enabled

VR

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Jan 05, 2016

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Version/s: 5.2.2f1

Reproduction steps:1. Open attached "case_759893-vrball" Unity project.2. Play the project with any scene.3. Unity crashes.4. Open s... Read more

1
votes
Not Reproducible

Unity crashes on loading this project when using Intel HD Graphics GPU

Graphics - General

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Jan 05, 2016

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Version/s: 5.3.1f1

update: doesn't reproduce since 2017.3.0f1 Reproduces on 5.3.3p2 and 5.4.0b8 on Windows 7 64b This project crashes on loading only w... Read more

0
votes
Fixed

GetPixels on Android returns incorrect data

Android

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Jan 05, 2016

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Version/s: 5.3.1f1

When using GetPixels to get access to texture data on the Android platform and in the editor in the Android build mode the resultant... Read more

0
votes
Fixed

[Windows] Exception thrown by Mono.Security.Protocol.Tls.SslStreamBase.E...

Mono

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Jan 05, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached "New Unity Project 30" Unity project.2. Open and play the "Frontend/Scenes/bank" scene.3. Check... Read more

7
votes
Duplicate

[Video] Movietexture, playing video crashes PC and Mac OS X(x86_64 and U...

Video

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Jan 05, 2016

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Version/s: 5.3.1p1

Reproduced with OS X 10.10.5 Also selecting OpneGL in player settings crashes or makes it flicker on windows standalone.Reproduction... Read more

1
votes
Fixed

[UWP][WSA] RunInBackground doesn't work on UWP, WSA

Universal Windows Platform

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Jan 05, 2016

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Version/s: 5.2.2f1

Steps to reproduce:1. Open the attached project(reproEdited.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK... Read more

0
votes
Fixed

Build Settings switch to Web Player after building AssetBundle

Assets Management

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Jan 05, 2016

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Switch platform to standalone3. Build AssetBundle (Assets->BuildAssetBundles)4. N... Read more

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