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[WebGl] Input field does not show text with Cyrillic font while UI.Text ...
Steps to reproduce: 1. Download and import attached project. 2. Build and run on WebGl using any browser. 3. Notice that Cyrillic t... Read more
[javascript] crashes when using GetComponent.<Transform> when declaring ...
Unity crashes when in javascript's variable declare user tries to assign value using GetComponent<> function. Crash only happens if ... Read more
[StandardShaderUI][MultiEdit] Changing emission intensity on multiple ma...
To reproduce: 1. Open attached project 2. Open scene 1 3. Select Blue and Red materials 4. Increase their emission intensity 5. Noti... Read more
Assets imported to the scene in 5.1 and 5.2+ versions of unity gets diff...
Reproduction steps: 1. Download and duplicate attached Unity project. 2. Open first project with 5.1 version of Unity and add "milk_... Read more
[Android]Render to texture is black when coming back from background on ...
To reproduce: 1) Open attached project and scene in it 2) Build and run on Android 3) Tap on screen, the character will change color... Read more
WWW.texture returns no exceptions or error flags for invalid data
Repro steps: 1) Open the project and only scene 2) Play it and notice that there is a red question mark as a texture 3) Notice there... Read more
Text color changes to black in editor play mode with Advanced Additive S...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open the "UIBug" scene located in Assets/CodingJar/AdditiveScenes... Read more
Upgrading to Unity5 does not convert Slider Join 2D 'Collide Connected' ...
Step to reproduce: 1) open the attached project with unity 4 2) verify that Collide connected is checked on the object 'ClickMe' 3) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
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- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered