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0
votes
Fixed

[WP8] Apps are completely black on Windows Phones

WP8

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Mar 18, 2015

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Version/s: 5.1.0a4

To reproduce: 1. Create a new project 2. Build & run for WP8 3. Notice that the app is completely black - nothing is rendered. Regr... Read more

0
votes
Fixed

Project view sorts long titles incorrectly

Scene Hierarchy

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Mar 18, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps 1. Open case 681738 project 2. Project view shows incorrect files order in "recordings"... Read more

7
votes
Won't Fix
0
votes
Fixed

StateMachineBehaviour Cannot Disable Animator GameObject

Animation

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Mar 18, 2015

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Version/s: 5.0.0f4

Steps to reproduce crash: 1. Open attached project's "681678.zip" scene Level (Assets/Scenes) 2. Play the scene. 3. Press "Dive", sk... Read more

2
votes
Fixed

Physics2D.CircleCastAll does not hit every collider in its path

Physics2D

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Mar 18, 2015

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Version/s: 5.0.0p1

How to reproduce: 1. Open attached project 2. Open scene SampleScene.unity - Scene contains 4 objects with colliders attached 3. P... Read more

0
votes
Fixed

WebGL builds crash when certain unmanaged memory is freed.

Scripting

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Mar 17, 2015

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Version/s: 5.0.0p1

Steps to reproduce: 1. Open attached project's scene "WebGL String Marshalling Bug". 2. Build and run for WebGL. 3. Type in text fie... Read more

0
votes
Fixed

[iOS][MeshRenderer] Attaching new mesh via script on several meshrendere...

Graphics - General

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Mar 17, 2015

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Version/s: 5.0.0p1

1. Open attached project with 5.0.0p1 2. Build to iOS 3. Application will crash Note: crash does not appear when only one mesh rend... Read more

0
votes
Fixed

[Collision, ScriptingAPI] OnParticleCollision triggers when there is not...

Shuriken

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Mar 17, 2015

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Version/s: 5.0.0p1

How to reproduce: 1. Open the second attached project 2. Open scene particlesys.unity 3. Play the scene - Note how every time a pa... Read more

10
votes
Fixed

[RealtimeGI] Reloading a scene in game mode makes it lose lighting in ed...

Global Illumination

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open the attached project 2. Open 'Testbed' scene 3. Wait for the baking to complete 4. Play the scene 5. Pr... Read more

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