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GI data errors are produced when attempting to build the player
GI data errors are produced when attempting to build the player Steps to reproduce: 1. Open attached project in Windows. Project was... Read more
Console warning appears on updating speed of animator state node
Console warning appears on every char input when updating speed of animator state node with values between -1 and 1 (not including t... Read more
2.x games don't run on Win 8.1
-e: see title, game either stops with fatal content error or plugin crashes -repro: --install current plugin on Win 8.1 --start htt... Read more
Regression: Warning column in profiler window is wrongly placed and warn...
To reproduce this issue: 1. Open the attached project 2. Open 'scene' 3. Open profiler window ( Window->Profiler) 4. Play the scene... Read more
[MixedMode] No shadows from mixed lights in Deferred rendering path
To reproduce this issue: 1. Import the attached package 2. Open LightingTest scene 3. The are 2 cubes above 2 quads in the scene. O... Read more
Resources.UnloadUnusedAssets crash WP8.* application if it has serialize...
Steps to reproduce: 1. Download attached project 2. Build and run it on as WP8 or WP8.1 app 3. Application will crash. Native Visual... Read more
WebGL binary data upload on Chrome and Firefox fails
-e: see title, sending binary data to server via WWW and WWWForm does not work on WebGL target -repro: 1. Run the "skene" in Unit... Read more
[ReflectionProbes] Cannot set individual reflection probe intensity via ...
Using Unity 5.0 beta 13 the reflectionProbe.intensity API method no longer changes the intensity of one reflection probe independent... Read more
[ReflectionProbes] Reflection Probes do not honor their Culling Masks
In Unity 5.0 beta 10 you could set the Culling Mask of a Reflection Probe so that only objects in certain Layers would appear in the... Read more
[Rendering] When changing resolution in script on Standalone, Windows do...
When changing resolution in script on Standalone, Windows does not clear the frame buffer. Thus,when aspect ratio changes, you will ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed