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WebPlayer build crashing on using UNET ("LAN Host" or "LAN Server)
How we can reproduce it using the example you attached-- you should have installed latest WebPlyer plugin form our web site (5.3.1f1... Read more
[Legacy] twitching animation when crosfading between clips on the same l...
Reproduction steps:1. Open attached Unity project.2. Open and play "main" scene.3. Click "Xfade as sequence"4. Notice twitching anim... Read more
Slider arrows are still shown even when all projects fit into the projec...
Repro:1. Launch Unity Editor2. Login3. Have less than 4 projects on the disk or in the cloud4. Observe that slider arrows are shown ... Read more
Aligment issue on login
Repro:1. Start Unity Editor 5.4.0b22. Login3. Enter license key3. Observe that "Start Using Unity" button is not centered Issue not ... Read more
[OSX]Crash on GetManagerFromContext when quitting the editor from projec...
To reproduce:1. Open Unity project browser2. Close it with Command + Q Actual result: Unity crashes Regression from 5.4.0b1 to 5.4.0b2 Read more
[iOS][IL2CPP] Application crashes on launch when 'renderer is ParticleSy...
Steps to reproduce: 1. Open attached project2. Build 'MainScene' for iOS with IL2CPP scripting backend3. Build the generated Xcode p... Read more
[VR] Missing shadows in VR mode players with Forward and Legacy Deferred...
A regression in Unity 5.4.0b2 makes shadows disappear in VR mode when Legacy Deferred or Forward is used as the rendering path. This... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
Crash using WebBrowser from System.Windows.Forms plugin
How to reproduce:1. Open the attached project2. If you get some compiler errors, switch platform to Android3. Open and play View sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked