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0
votes
Fixed

[iOS] Reflecting sparkles on mesh, both GLES & Metal

Shaders

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Apr 05, 2016

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Version/s: 5.3.4f1

To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device4. Zoom in and move the camera Actual behavior: reflection ... Read more

0
votes
Duplicate

DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...

Director

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Apr 05, 2016

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Version/s: 5.3.4p2

Steps to reproduce:1. Download and open attached project.2. Open scene named "Animator Controller".3. Enter play mode.4. Close the E... Read more

0
votes
Fixed

Transition to an empty state with interruption source set to "Next State...

Animation

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Apr 05, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project "785852.zip"2. Open scene "Animator controller"3. Run it4. In game, press left mouse bu... Read more

0
votes
Fixed

Integration Tests (Unity Test Tools) in batch mode lead to 'Failed to lo...

Editor - Other

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Apr 05, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project from the terminal with the following arguments: -batchmode -projectPath <projectPath&g... Read more

0
votes
Won't Fix

[tvOS] Application with gamecenter freezes when waking AppleTV from sleep

tvOS

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Apr 05, 2016

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Version/s: 5.3.4p1

This is tvOS bug. Radar 25826749 submitted. Reproducible with "tvOS 9.2.1 beta 3" build. Steps to reproduce:1) Put Apple TV to sleep... Read more

0
votes
Fixed

Sprite does not rotate using animations when kinematic rigidbody is applied

Animation

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Apr 05, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Open scene "Scene"3. Play4. Notice that object is not rotating5. Disable "Is Kinem... Read more

0
votes
Postponed

External: [WebGL][Audio] Audio gets distorted when rotating camera

WebGL

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Apr 05, 2016

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Version/s: 5.4.0b12

To reproduce:1. Open attached project2. Build and run Main scene3. Rotate camera around4. Sound gets distorted when rotating camera ... Read more

0
votes
By Design

Increased amount of draw call batches between 5.0 and 5.3

Graphics - General

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Apr 05, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open project from case 7857902. Open scene Maps/Scenes/Terminal_DM.unity3. Play the scene- Note the large amoun... Read more

1
votes
Fixed

Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...

Assets Management

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Apr 05, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Open attached project "785775.zip"2. Open scene "BootScene"3. In hierarchy, notice "wand_gateway" object4. Ex... Read more

0
votes
Duplicate

[VR] Reflections don't work with deferred rendering + stereo single-pass

VR

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Apr 04, 2016

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Version/s:

Currently reflections don't work when using deferred rendering with stereo single-pass enabled. You can use the project in this bug ... Read more

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