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Animator: Long names for states are not handled
Animator: Long names for states are not handled and are given in single line 1. Give state node a long name ---> It'll appear on a ... Read more
Animator: It is not obvious for a user the order of transitions for stat...
Animator: It is not obvious for a user the order of transitions for state with multiple links User is able to create few transition... Read more
When TalkBack is active on android, touch input is affected by it
When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more
Animator: Setting speed for a state to a max value produces error
Animator: Setting speed for a state to a max value produces errors in console 1. Set speed for a state to a max allowed number (3.4... Read more
Animator: Selecting transition link that goes to state with high speed h...
Animator: Selecting transition link that goes to state with high speed can hang Editor 1. Have 2 states with gradual transition fro... Read more
Input field cursor appears at the beginning of text on Windows phone 8
To reproduce: 1. Create an input field 2. Build & run for WP8 3. Tap the input field, enter some text 4. Deselect the input field 5.... Read more
Regression: having an object with content size fitter always marks scene...
To reproduce this bug: 1. Import the attached package 'case_649156_fitter' 2. Open the scene 3. It has Canvas and an object with Co... Read more
[ReflectionProbes] Errors thrown in console after adding Particle system...
To reproduce: 1. Create new project 2. Add particle system 3. Click on Rendering in inspector 4. Notice errors in console. Read more
Unexpected scaling of dynamically instantiated ui prefab
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Enable PrefabContainerDisabled 5. Both PrefabContainerD... Read more
Scene view is scrolling even when the key is released
To reproduce: 1. Create new project 2. Place scene and game view windows separately, so that you could see them both at the same ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes