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Unity fails to import .blend when Blender 2.77 is installed (Windows Only)
Steps to reproduce: 1. Install Blender 2.77 (http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.77)2. Open blender and save a... Read more
[Android] [AssetBundle] Loading many AssetBundles causes a crash
To reproduce:1) Open attached project and Main scene in it2) Build and run on Android3) Notice a crash after 5-30 seconds (happens q... Read more
Crash in m_IgnoredColliders during Collider:Deactivate
Steps to reproduce:1. Download and open project "778529-Mano.zip"2. Open scene "Scenes/main"3. Enter play mode4. Unity editor crashe... Read more
Code fails to compile due to order of the methods
Code does not compile if one method is below other method even though there is no direct calls between those two methods. Steps to r... Read more
RPC warning message is not informative
Reproduction steps:1. Open the attached project2. Open scene "test.scene"3. Press "Lan Host(H)" Button which appears on GUI4. Press ... Read more
[iOS] Most of the emojis on iOS OnScreenKeyboard are filtered
Steps to reproduce: 1. Create new Unity project2. Add an Input Field to the scene3. Build and run on iOS device4. Click on the Input... Read more
DontDestroyOnLoad throws InvalidOperationException when called from the ...
How to reproduce: 1. Open attached project2. Open scene test.unity- Note that an error appears in the console: InvalidOperationExcep... Read more
All about bugs
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Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS