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0
votes
Fixed

Shader compilation errors are not shown when Editor is restarted

Shader System

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Mar 30, 2021

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Version/s: 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2021.2.0a11

How to reproduce:1. Open the user's attached "shader_errors" project2. Reimport the "NewUnlitShader" (in the Project window right-cl... Read more

0
votes
Won't Fix

Some Dialogs Don't work well with High DPI settings on Windows

IMGUI

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Aug 17, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. create a New Project with any older version of Unity than 5.4.0f12. close the project3. go to Control Panel &g... Read more

0
votes
Not Reproducible

[Editor] Some terrain component's tooltips aren't displayed

Terrain

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Feb 24, 2016

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Version/s: 5.4.0b7

Steps to repro: 1. Open Unity;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4. Select T... Read more

0
votes
Fixed

[Themes] Components of a gameObject are not displayed in Inspector if it...

Themes

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Apr 21, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.2, 2020.2.0a8

If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more

0
votes
By Design

Button with animation transition gets stuck to Pressed state

Animation

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Jan 22, 2015

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Version/s: 4.6.1p4

To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more

0
votes
Duplicate

[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...

Package: Scriptable Render Pipeline Universal

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Oct 18, 2019

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Version/s: 7.1.2

In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more

0
votes
Duplicate

Trying to run iOS project using UnityRemote

iOS

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Feb 16, 2016

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Version/s: 5.3.2f1

Read more

0
votes
Fixed

[Animation] Grand child game object have unnecessary slash added to name...

Animation

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Apr 18, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. Open scene "Animation"3. Fully expand "Main Camera" game object4. Select "Parent" GO ... Read more

0
votes
Fixed

Memory Leak in URP when switching between playmode and back in editor

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 7.4.1

How to reproduce:1. Open "case_1260278-BugRepo" project2. Open the Memory Profiler3. Press "Capture Editor"4. Enter Play Mode5. When... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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