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0
votes
Fixed

[VSTU] Openning shader as first file in the project fails to open it in ...

CodeEditors

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Oct 05, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create new Unity project2. Create a new shader file3. Make sure default text editor is set to Visual Studio4.... Read more

1
votes
By Design
0
votes
By Design

[Batching] Additional draw calls when batched objects are Interleaving

Graphics - General

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Sep 21, 2015

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Version/s: 5.2.0f3

To reproduce the issue follow the steps:1. Create new project2. Import "BatchingTest52" Unity Package user has provider3. Open "Main... Read more

0
votes
By Design

[ContextMenu] Screen.width or Screen.height called in ContextMenu return...

Editor - Other

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Oct 27, 2015

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Version/s: 5.2.2p1

Steps to reproduce: 1. Open attached project "ContextMenuBug.zip"2. Open scene "repro"3. Select "Cube" game object4. Clear console5.... Read more

0
votes
Fixed

[LoadLevel] Crash if scene in which LoadLevel is called has Canvas that ...

Asset Loading

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Sep 21, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project "LoadLevelCrash.zip"2. Open scene "repro"3. Run it4. Observe crash 5. Open project and ... Read more

6
votes
Fixed

[Projector] Projectors renders twice per affected object if there is any...

Camera

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Sep 30, 2015

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Version/s: 5.2.1f1

To reproduced:1.Create new project, import attached "repro" package.2.Open and play "repro" scene, notice projected blue box on plan... Read more

0
votes
Not Reproducible

Shadow Rendering Bug with Oculus Rift

VR

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Sep 24, 2015

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Version/s: 5.2.1f1

Read more

2
votes
Fixed

Derived NetworkManager with Awake method breaks NetworkManager if loadin...

Networking

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Oct 10, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1. Open attached project2. Open NetworkTestWorking scene and play3. Host and observe everything happening as exp... Read more

1
votes
Duplicate

[SceneView][Networking] Network Manager crashes Scene view when initialized

Camera

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Oct 04, 2015

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Version/s: 5.2.1f1

Repro steps: 1) Open the project and main scene2) Play it and Press LAN Host in the Game view3) Press Client Ready4) Click on Scene ... Read more

0
votes
Duplicate

UNetWeaver error when using SyncListStruct<T> with any type

Networking

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Sep 18, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1) open the project2) look into console for error messages3) check HowToMakeErrors.cs file for code Read more

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