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Color from photoshop not coming in correctly for PSD file
Color from photoshop not coming in correctly for PSD file format on PC. Repro steps:- Open attached project in Unity- Look at the tw... Read more
Saving the scene resets the animation window vertical zoom and scroll po...
Repro steps:1. Open the animation window.2. Select "Cube" in the hierarchy and the "First" animation clip.3. Change the vertical zoo... Read more
Chinese language bar does not show in full screen mode
To reproduce:- Import attached "test.unitypackage" and load the scene "test"- Make a Windows standalone build- Set the keyboard lang... Read more
UNDO doesn't work when changing a character controller
To reproduce:- Open attached "test.unitypackage" and open the scene "test"- Select the "3rd Person Controller"- Press SHIFT and drag... Read more
Shuriken: Adding a burst to a particle system causes inconsistencies whe...
Standard system.Add a burst.Start scrubbing. Read more
Error message in console when locking Windows XP PC while Shuriken parti...
To reproduce:1. Start Unity on Windows XP2. Create a new project3. Create a Shuriken particle system and select it in the hierarchy4... Read more
Flash: Spot lights do not work with VertexLit shaders
They are just not implemented yet. Read more
[Editor, Sub-Emitters] Adding a sub emitter on a playing system in play ...
Basically for a short while the sub emitter will emit normally (from its transforms position) for a short while. Read more
3ds max model imported into unity with normals inverted.
3ds max model imported into unity with normals inverted. Repro Steps: 1. Launch Unity 3.5 with attached project2. open scene and foc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS