Search Issue Tracker
Move mouse in a circle while holding mouse button fails in multiple brow...
Move mouse in a circle while holding mouse button fails in multiple browsers. This test fails in both Windowed and Fullscreen. Repro... Read more
In Unity 3, an empty .js file was allowed. Now, it produces an internal ...
Steps to reproduce : - create a new javascript file- open it in Mono Develop and delete everything- save and go back to the editor a... Read more
Spot light with "Not Important" render mode behaves like point light
By design: Lights that have their Render Mode set to Not Important are always per-vertex or SH.http://docs.unity3d.com/Manual/Render... Read more
Add Component window present on the Desktop
Add Component window present on the Desktop although the editor window is minimized. To reproduce:- Create a new project- Select the... Read more
OnTriggerExit behaviour wrong when disabling/destroying
OnTriggerExit is not calledOnTriggerExit behaviour wrong when disabling/destroying other collider.Please run the test_scene and watc... Read more
Installing and running editor under Wine or Crossover doesn't work
Running Unity under Wine isn't supported hence any bug related to that will not be fixed. http://wiki.unity3d.com/index.php/Running_... Read more
Streaming of OGG audio files is corrupted at the beginning
To reproduce: - Open attached project and load scene "test"- Click on "Main Camera" in Hierarchy- Uncheck the "Stream" checkbox on t... Read more
iAd banner ad appears blank white or stuck when resuming an app
To reproduce:1. Use the attached script2. Build and run for iOS Read more
No build progress bar when selecting project folder.
"Save as" option when building WebPlayers on Windows. The save as feature on Mac when building a WebPlayer provides the user with an... Read more
Alt-Enter to add a new line in text fields doesn't work on Windows
The hints section in http://docs.unity3d.com/Documentation/Components/class-TextMesh.html suggest that we support this, but it doesn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"