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Documentation on Reflection Probes is heavily outdated
Editor/Data/Documentation/en/Manual/class-ReflectionProbe.html - Screenshots and properties have to be updated and Reflection Probes... Read more
Manual page on Skybox needs to be updated
6 Sided Skybox now also has the additional properties Exposure and Rotation. These have to be included and explained in the Properti... Read more
Documentation page on Occlusion Area is very outdated
Editor/Data/Documentation/en/Manual/class-OcclusionArea.html - screenshots have to be updated, properties in the table have to be up... Read more
Outdated information in the manual page for Cubemap
In Editor/Data/Documentation/en/Manual/class-Cubemap.html, this paragraph is outdated: "You can also use the Generate Cubemap optio... Read more
[WP8] Non uniform scale causes a significant performance drop
Regression since 4.3.4f1 Using a non uniform scale instead of a uniform scale causes a significant hit in performance To reproduce... Read more
[Fixed Joint] Object with fixed joint flies out when connected body is r...
To reproduce: 1. Open attached bug 2. Open Myscene 3. Press play 4. Press X to create fixed joint between cubes 5. Press and hold ... Read more
[Editor] When dragging selection of assets to array property in Inspecto...
To reproduce: 1. Open attached project 2. Create a new Sprite Animation asset (Assets >> Create >> Sprite Animation) 3. Click on the... Read more
Shaders: unknown #pragma lines produce confusing/wrong warning line numbers
Unrecognized #pragma statements in shaders are reported on wrong lines. E.g. add a "#pragma foo" in shader line 11 -> it is reported... Read more
Editor freezes when instantiating a component placed on the same game ob...
To reproduce: 1. Add audio source to scene 2. Add attached script to audio source 3. Drag Audio source object to Source field on Au... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes