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0
votes
By Design

Animation which doesn't use root motion is shaking in preview

Animation

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Feb 09, 2016

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Version/s: 5.4.0b5

How to reproduce:1. Open the attached project2. Open Berserker(Ieva) scene3. Select Berserker in Hierarchy and notice that it has Ro... Read more

0
votes
Fixed

[VR] Water reflections are offset using Split-screen VR mode

VR

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Feb 09, 2016

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Version/s: 5.4.0b4

Water reflections do not appear in the correct positions compared to the reflected objects when using Split-screen mode. This proble... Read more

0
votes
Fixed

[Android] Simple scene crashes on MiPad

Android

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Feb 09, 2016

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Version/s: 5.3.2p2

Simple scene with few sprites crashes on Xiaomi Mi Pad Read more

3
votes
Fixed

Player Size Statistics output is not available in Editor log since 5.3 v...

Asset Loading

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Feb 08, 2016

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Version/s: 5.3.1f1

After building asset bundles Editor log should show *Player size statistics* like in this example page:http://docs.unity3d.com/Manua... Read more

0
votes
Duplicate

Mono won't open scripts in 5.4.0b5

Mono

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Feb 08, 2016

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Version/s: 5.4.0b5

Read more

12
votes
Postponed

Wrong default value for array elements added in inspector

Scripting

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Feb 08, 2016

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Version/s: 5.3.2p1

When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more

1
votes
Fixed

Mac player crashes when using the Capture Display Mac Fullscreen Mode

OSX

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Feb 08, 2016

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Version/s: 5.3.2p2

How to reproduce: 1. Open a new project2. Go to the Player Settings3. Under the Resolution and Presentation section, find the Mac Fu... Read more

0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

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Feb 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

0
votes
Fixed

[UWP][WSA] Locking/unlocking screen causes application ignore mouse inpu...

Windows Store Apps

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Feb 08, 2016

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Version/s: 5.3.1p1

When UWP or WSA application is running, locking and unlocking screen causes application ignore mouse input. Enabling Independent Inp... Read more

0
votes
Fixed

[Android] RenderTexture's depth format renders whole screen black/broken...

Android

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Feb 08, 2016

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Version/s: 5.3.2p2

To reproduce:1) Open attached project2) Build and run on non-Tegra device3) See either black screen or brokenly rendered one (attach... Read more

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