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Fixed in 5.0.X

Votes

2

Found in

4.6.1p2

Issue ID

664638

Regression

Yes

[WP8] Non uniform scale causes a significant performance drop

WP8

-

Regression since 4.3.4f1

Using a non uniform scale instead of a uniform scale causes a significant hit in performance

To reproduce:
1. Open attached repro.unitypackage
2. Build & run test scene for wp8
3. Press the button "Fast!" - a uniform scale object is used. Notice the fps is at about 60
4. Press the button "Slow!" - a non uniform scale is used on the same object. Notice the fps dips below 60, sometimes reaching even 40

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