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[Terrain] Texture applied to terrain splat alphamap appears twice as bright
Press play. Script MapHandler.js fetches height map from Google and terrain is sculpted according. Then the script fetches splat map... Read more
Audio Memory usage is incorrect in Profiler
Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce:- Open attached project "AudioMemoryUsage.unitypackage" and launch "t... Read more
"var popupItems" with same label name are combined
To reproduce:- Open attached project and launch "scene"- Hit Play and select the Main Camera- In Inspector, toggle the "label" param... Read more
Scenes are not imported correctly from Cinema 4D
Child objects end up with their texture no longer linked to a material. Read more
Hierarchy search with type is case sensitive
Steps to reproduce : - create a script and rename it "Gate"- create an object and also rename it "Gate"- attach the script to the ob... Read more
Scene window view point continues to change after the window has lost focus
1. Split Scene window and Game window in different tab group so that you can see them at once.2. Move Window focus to Scene window3.... Read more
No transparency when building for flash after using "tree soft occlusion...
Steps to reproduce : - import the project attached- build it for flash- notice that the leaves look different in the flash build the... Read more
Windows Standalone Icon looks low res
Windows Standalone Icon looks low res The default Unity icon for the Windows Standalone looks low res if you use large icons in Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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