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Not Reproducible
Votes
0
Found in
4.1.0a3
Issue ID
523693
Regression
No
Windows Standalone Icon looks low res
Windows Standalone Icon looks low res
The default Unity icon for the Windows Standalone looks low res if you use large icons in Windows (doesn't have the large icon)
The one for the Editor is fine, it's only for the Standalone player.
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Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
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