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2
votes
Fixed

Baking light causes error: "Internal: JobTempAlloc has allocations that ...

Progressive Lightmapper

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Feb 18, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project " Leakbug.zip"2. Open scene "1"3. In Lighting settings press bake4. After a couple secon... Read more

1
votes
Not Reproducible

[UI] Material list ordering in the inspector does not match

UI Toolkit

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Feb 22, 2019

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Version/s: 2019.2.0a6

Steps to reproduce: 1. Download the attached project and open SampleScene2. Select MultiMatCube game object in the Hierarchy panel3.... Read more

0
votes
Duplicate

[Linux] Right-clicking window tab or dragging it out to undock = an erro...

Linux

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Feb 22, 2019

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Version/s: 2019.2.0a6

To reproduce:1) Create new project2) Right-click any tab or just try dragging it out to undock Expected: Right click menu appears or... Read more

0
votes
Fixed

[Linux] Using Mouse Wheel scrolls the top bar of Editor as well

Linux

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Feb 22, 2019

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Version/s: 2019.1.0b7, 2019.2.0a4, 2019.2.0a6

To reproduce:1) Create a new project2) Scroll the mouse wheel up and down Expected: You only scroll the window you're in focus in, i... Read more

1
votes
By Design

Prefab Asset changes are not reflected inside Prefab Editor when changes...

Scene Management

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Feb 21, 2019

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Version/s: 2018.3.0a6, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip"2. Take a look at "2D Prefab" asset throug... Read more

3
votes
Won't Fix

[SpeedTree] Reference changes when upgrading to 2019.1.0b4 and later

Terrain

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Feb 23, 2019

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Version/s: 2018.3.6f1, 2019.1.0b4, 2019.2.0a6

Steps to reproduce:1. Open original project "SpeedTreeRepro.zip" in 2018.32 Select the GameObject called "Model" from the Hierarchy ... Read more

0
votes
Won't Fix

Non-Convex Mesh Collider's Wireframe is invisible when Mesh Renderer Com...

Physics

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Feb 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4

How to reproduce:1. Open the "SampleScene" Scene in the attached "bugmeshcollider.zip" Project2. Click on the Track > "submesh_0"... Read more

1
votes
Fixed

Exception thrown in one async tasks stops all other async methods

Mono

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Feb 22, 2019

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Version/s: 2018.3.3f1, 2018.3.5f1, 2019.1.0a11, 2019.2.0a1

Steps to reproduce:1. Download 1130295_repro.zip and open "SampleScene"2. Enter play mode Expected results: Expectation is thrown on... Read more

1
votes
Won't Fix

[Microsoft] 'Build and Run' Deployment fails on HoloLens that is attache...

Universal Windows Platform

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Feb 05, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Create a new Unity project (or open the attached one)2. In Build Settings- Make sure the Target Platform is set ... Read more

0
votes
Fixed

GPU instancing causes visual glitches on low-end GPU's

Package: Scriptable Render Pipeline HD

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Feb 01, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project2. Press play and move around Expected results: No visual glitchesActual result: GameObje... Read more

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