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Maximizing Scene View throws errors when having a docked custom EditorWi...
How to reproduce: 1. Open the user-submitted project ("BugRepro.zip") 2. Click on Test/Window and dock its Window 3. Maximize and Mi... Read more
GraphicsSettings.asset file is modified when building a project after sw...
How to reproduce: 1. Create a new Unity project 2. Build a project for Windows 3. Check the Shaders in the Graphics Settings 4. Buil... Read more
Name of the script is displayed beyond bounds in the Project Window when...
How to reproduce: 1. Create a new project 2. Create a new script with the name "ין פאָקס דזשאַמפּס איבער די פויל הונט די שנעל ברוין ... Read more
[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...
To reproduce: 1. Open attached project "repro.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device Expected result: s... Read more
Terrain objects in a Prefab that is instantiated at runtime do not rende...
How to reproduce: 1) Open the project and create a Standalone Build 2) Run the game 3) Click the button in the bottom right of the s... Read more
MacOS build in Windowed mode has update hiccups when build's window is h...
How to reproduce: 1. Download and open "190211 MacOsBackgroundPause.zip" 2. Build the project on Standalone Mac 3. Run the project i... Read more
[Editor] One Column project view layout could also display selected file...
How to reproduce: 1. Create and open a new project 2. Make sure that One Column Layout is selected in the Project window 3. In the P... Read more
Lighting generation dialog only resets after mouse move
-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro: --create new p... Read more
[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...
Steps to reproduce: 1. Download attached project (SafeHandleRepro.zip) 2. Build an IL2CPP Standalone Build 3. Add a breakpoint in Te... Read more
"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...
Reproduction steps: 1. Open "New Unity Project (12).zip" project 2. Build for Android 3. Look at the Console output Expected Result... Read more
All about bugs
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