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Burst.Compiler.IL.CompilerException is thrown when compiling Burst
How to reproduce: 1. Open the “IN-76499_repro“ project 2. Open the “SampleScene“ 3. Observe the Background Tasks tab Expected... Read more
Material uses dest texture as input in pass (0), it's an undefined behav...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “main” Scene 3. Enter the Play Mode 4. Observe the Conso... Read more
[TMP][Android] Writing text or adding more emojis after an emoji in the ...
How to reproduce: 1. Open the “IN_76747” project 2. Open the “SampleScene” 3. In the Build Settings add opened scene and in the ... Read more
Error "AssetDatabase.SaveAssets are restricted during asset importing" i...
*Steps to reproduce:* # Create a "Universal 3D" Project # Navigate to Window > Search > New Window # Search for "scene" # Sa... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
*Steps to reproduce:* # Create and open an empty project. # Download and add the attached component 'TestClass.cs' to a game obj... Read more
Scripts have poor compilation times when using Entities versions 1.2.0 a...
How to reproduce: 1. Open the attached “IN-75966” project 2. Open the “ApplicationTools“ script from the Project window (Assets/Ga... Read more
Loading icon becomes highlighted when hovered over in the Search Window
*Steps to reproduce:* # Create a "Universal 3D Sample" Project # Navigate to Window > Search > New Window # Search for "scene"... Read more
[RayTracing] Several pragma require directives are ignored in .raytrace ...
Using #pragma require in .raytrace files doesn't work. All pragma require directives are ignored. *Steps to reproduce:* 1. Clo... Read more
Contents of the Paint Terrain tab are not displayed when outside of the ...
How to reproduce: 1. Open the attached project "terrain_inspector2.zip" 2. Select Assets/Terrain.prefab in the Project window 3. ... Read more
[AppleTV] Add to Embedded Binaries option is missing in the Plugin Importer
*Steps to reproduce:* 1. Open "Plugins.zip" project 2. Go to File > Build Profiles and make sure that tvOS Platform is activat... Read more
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