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Black screen in a Build when there are too many GameObjects with HDRP Sh...
How to reproduce:1. Download the "Emissary Levels" project form the google drive (Link provided in the edit)2. Open the "Forest Refo... Read more
[DXR] Black artifacts appear on metallic surfaces when Screen Space Refl...
How to reproduce:1. Download and open the attached project named "hdrp10_issues"2. Open the SampleScene3. Observe one of the car whe... Read more
[HDRP+URP] Camera preview and scene view rendering randomly breaks
Steps to repro:1. open a project attached that has both HDRP and URP pipeline assets2. project also has a scene that switches to the... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps :- Open attached project- Open scene called "Sample S... Read more
[HDRP] Non descriptive errors and unexpected rendering when unsupported ...
Reproduction:1) In any HDRP project add a Spot light2) Assign attached image as a cookie3) Switch light type to Point Result: The co... Read more
[HDRP] Material with emission stops emitting light when Screen Global Il...
How to reproduce:1. Open the user's attached "RTGITest" project2. Open the "Test" Scene found in the "Assets" folder3. In the Hierar... Read more
[HDRP] Lighting window shows not the actual settings that would be used ...
HDRP uses the last loaded scene to bake sky lighting. The Lighting tab shows the active scenes settings. This leads to confusions. R... Read more
[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene.-Assertion failed errors are thrown continuously on changi... Read more
[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...
-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor.-Graphics Comp... Read more
[HDRP] [iOS] no errors appear after switching to iOS platform when using...
Reproduction steps:1. Create a new HDRP Template project2. Switch the platform to iOS3. Wait for it to re-compile (might take ~15 mi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component