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3
votes
Fixed

Poor Performance in WebGL build

WebGL

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Apr 07, 2015

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Version/s: 5.0.1f1

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0
votes
Duplicate

AudioListener.volume does nothing in WebGL

WebGL

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Apr 07, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "main". 2. Enter play mode - slider changes sound volume. 3. Build and run for ... Read more

0
votes
Fixed

[Plugins] WP8 specific plugins are passed to Mono compiler, which is dif...

WP8

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Apr 07, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Open the attached project 2. Build for WP8 3. Notice the error in console: Unhandled Exception: System.Reflection.R... Read more

0
votes
Fixed

Asset Serialization - Force Text ... This will crash the editor when loa...

Asset Loading

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Apr 07, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project's scene "test". 2. Duplicate ROOT game object. 3. Check that Edit -> Project Settings -... Read more

1
votes
Fixed

Installing one version on top of another ends up with Start Menu shortcu...

Installer

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Apr 07, 2015

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Version/s: 5.0.1f1

How to reproduce: 1. Install Unity 5.3.4, install Unity 5.3.5 over the top 2. Go to C:\ProgramData\Microsoft\Windows\Start Menu and ... Read more

1
votes
Fixed

Android TouchScreenKeyboard not always returns value to InputField for s...

Android

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Apr 07, 2015

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Version/s: 4.6.4p2

Using Android TouchScreenKeyboard, does not always returning value to uGUI InputField on some devices Read more

1
votes
Not Reproducible

[Metal] GrabPass distortion issue

iOS

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Apr 07, 2015

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Version/s: 5.0.0f4

To Reproduce: 1. Deploy the attached project with Metal. 2. Observe that the shader is rendered incorrectly. Read more

0
votes
Fixed

Chaning HingJoing.spring properties doesn't wake up connected rigidbody

Physics

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Apr 07, 2015

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Version/s: 5.0.0f4

Project Steps: 1. Open project (Attached by HingeBug). 2. Play scene "5.0 Test". 3. Select game object "Cube", to analyse changes. ... Read more

0
votes
Fixed

Ambient Lighting breaks when changing Directional Light in Awake

Global Illumination

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Apr 07, 2015

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Version/s: 5.1.0b1

To reproduce: 1. Open attached package 2. Press play 3. Notice that Ambient Lighting breaks when Directional Light is changed in ... Read more

0
votes
Fixed

[Gizmos] InSelectionHierarchy does not draw gizmo when the child is sele...

Scene/Game View

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Apr 07, 2015

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Version/s: 5.1.0b1

To reproduce this issue: 1. Open the 'scene' 2. Select 'Main Camera' 3. Gizmo is shown in the scene 4. Select its child 4. No gizmo... Read more

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