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[Android|Analytics] Runtime crash when analytics enabled, internet acces...
1) Download the attached project2) Ensure analytics is enabled (Goto Window>Services, select analytics)3) Ensure Internet access ... Read more
Prefabs values not applied to game object after switching between platforms
Switching compile defines for different platforms can cause inspector to become out of sync with the project files. Steps to Reprodu... Read more
Constant stuttering frame rate in gfx.WaitForPresent
Steps to reproduce:1. Download and open project "test performance.zip"2. Open scene "test_performance"3. Open Profiler if not opened... Read more
[BugReporter] Public field is stored from previous versions
If Public checkbox was checked/unchecked in BR in Unity 5.3, it would be set to the same value in 5.4.x. How we can reproduce it usi... Read more
"Constant Physical Size" option does not produce consistent/accurate res...
How to reproduce: 1. Open attached project2. Open scene Scene.unity- Note how the square which says '2cm' in the bottom right corner... Read more
[WebGL2.0] content built with 5.3.4 doesn't start
-e: see title, content fails to load and an error is thrown--tested with FF beta (46) and nightly (48)--works with same project buil... Read more
Custom window is broken in ProBuilder package
Steps to reproduce : - import the ProBuilder Advance package https://www.assetstore.unity3d.com/en/#!/content/3558- go to Tools >... Read more
Button gets resized in custom Inspector TextFX
Steps to reproduce : - import the TextFX package https://www.assetstore.unity3d.com/en/#!/content/7217- open the Demo Scene- select ... Read more
[WebGL2.0] Error spam on running build: glGetIntegerv: GL_INVALID_ENUM
-e: see title, tested in FF Beta (46) and nightly (48), canary(51) -repro:--create empty 3D project--save default scene and add to b... Read more
[AssetBundle manager] Local AssetBundle server does not start up
Reproduction steps:1) Open attached project--- Has AssetBundle manager imported (https://www.assetstore.unity3d.com/en/#!/content/45... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask