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Point lights fail to display properly on BB10
To reproduce: 1) Start project, view in editor player2) Look between sphere and cylinder - note the bright point light3) Deploy to B... Read more
Top half of the play button in the animation preview window closes the p...
Steps to reproduce : - import an animated character- preview an animation- move the cursor over the top half of the play button- not... Read more
Right-click on component gives the user options that are not valid
To reproduce:- Open attached project and launch "test" scene- Select the "GameObject" in Hierarchy View- Right-click on the Particle... Read more
Shuriken spawns cubes instead of Default-Particles
Shuriken spawns cubes instead of Default-Particles. To reproduce:- Open attached project and launch "test" scene- Select the Main Ca... Read more
Image effect Color Correction LUT documentation says that it should work...
http://docs.unity3d.com/Documentation/Components/script-ColorCorrectionLut.htmlHardware support for Mobile: OpenGL ES 2.0 should be ... Read more
VertexLit Point Lights cause a very visible 'pop' when entering the rang...
To reproduce:1. Open project BrokenVLights2. Open scene VertexLightsAreBroken3. Attach LightMover script to point light4. Run5. Ligh... Read more
It is hard to set an HTML color tag in a string or GUIContent in the Ins...
1 Open attached project2 Open "GUI Content Test" scene3 Choose "Main Game Object" in Hierarchy4 In Inspector: try changing the value... Read more
Particles in local space don't resume when returned to cameras view
When the camera is moved away from a particle and afterwards returned - The particle has stopped. This happens when particle is set ... Read more
Submitting an Outgoing Change immediately moves it in the Incoming Chang...
Create an outgoing changeset in a project on SVN and Submit it. It will appear as an Incoming changeset. (this is with local SVN rep... Read more
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