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“3.3.0.37 has a regression: newly created C# files are not added in the ...
Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Select Err... Read more
Line Break Position Changes in Traditional Chinese when consecutive punc...
Reproduction steps:1. Open the attached project ("IN-117635_BugRepro")2. Open scene "Scenes/SampleScene"3. Observe the Game view Exp... Read more
"Invalid AABB inAABB" and "Assertion failed on expression: 'awake.loadSt...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
[Usability] No warnings about having sufficient space before generating ...
How to reproduce:1. Create the new Unity project2. Add any lights into the scene3. Go to Window -> Rendering -> Lighting ->... Read more
Particle size is not correctly reflected in Edit Mode when a particle sy...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
[Backport request] Race condition during domain reload
The editor crashes when attempting to extract a managed callstack that has been freed up. (mono-2.0-bdwgc) collect_frame_text(mono-2... Read more
The GPUResidentDrawerResources script file is missing from the Scriptabl...
How to reproduce:1. Create a new Unity project2. In the Project window, navigate to “Packages > Scriptable Render Pipeline Core &... Read more
Ambient occlusion appears incorrect when character is rendered with a fi...
Reproduction steps:1. Open the attached “IN-113002” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe th... Read more
Crash with multiple stack traces when increasing the Terrain Detail Inst...
How to reproduce:1. Open the attached “IN-110483.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Terrai... Read more
Custom Render Texture text in Shader Graph’s Graph Inspector’s Active Ta...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Unlit Shader Graph (Assets > Create &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor