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votes
Active

Crash on std::__1::__tree_const_iterator when opening the Build Profiles...

Build Settings Window

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “CrashRepro_IN-111073.zip“ project2. Open the Build Profiles window (File>Build Profiles) R... Read more

0
votes
Fixed

[APV] Loading Unloaded unsaved Scene throws “ArgumentException” error in...

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce:1. Open provided Unity “UnloadSceneIssues.zip” project from Google Drive link2. Right-click on “SampleScene” in H... Read more

1
votes
Active

Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"

DirectX12

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Extract the “lights-memory-tests.zip“ project2. Install Python on the computer (the reporter specified Python 3.... Read more

0
votes
Fixed

Light rendering artefacts appear in the Editor when assigning unsupporte...

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Open the attached “RenderTexture.zip” project from Google Drive link2. Make sure “SampleScene” is open3. Selec... Read more

0
votes
Fixed

UI Toolkit meshes are fully rendered and rasterized when opacity is 0

UI Toolkit Graphics

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Sep 05, 2025

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Version/s: 2022.3.0f1, 6000.0.0b11, 6000.1.0a2, 6000.2.0a1, 6000.3.0a2, 6000.4.0a1

Steps to reproduce: Load RenderDoc Open the Package Manager With the UI Debugger, set the opacity of the package list to 0 Take a Re... Read more

4
votes
Fixed

[macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter a...

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Sep 08, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Open the “iOSCrashTest.zip“ project2. Open the “SampleScene“3. Choose the iOS build module4. Navigate to the “Fi... Read more

0
votes
Duplicate

Text is not displayed in the Inspector window when using Korean characters

Text (ATG)

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Sep 08, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0b1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test.unity“ Scene3. Select the “Test“ GameObject in th... Read more

0
votes
Active

Target selection menu in Profiler has no highlight when hovering on vari...

Profiling

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Sep 08, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Near the "Record" button, open the tar... Read more

0
votes
By Design

[Usability] Process details under Threads in Profiler can't be scrolled ...

Profiling

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Sep 08, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1

How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Switch to the "Edit Mode" profiling an... Read more

0
votes
Fixed

Error "NullReferenceException: Object reference not set to an instance o...

Scene Tooling

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Sep 08, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0a6, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more

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