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Editor Window goes blank ArgumentOutOfRangeException
Steps to reproduce:1. Open users attached project with Unity 5.4.0b24.2. Select "Preview" tab in editor.2. Close "Preview" tab in ed... Read more
Using BuildPipeline.BuildAssetBundle to build animation bundle has wrong...
How to reproduce:1. Open the attached project2. Use 'Resource Generator->Animation->Basic' to build AssetBundle for fbx files ... Read more
Starting rotation position changed to random values after editing rotati...
How to reproduce: 1. Open Unity and create a new project.2. In the scene view create a new Cube GameObject.3. In the Inspector windo... Read more
[Linux Editor] Project crashes if the scene is played with 'Maximize on ...
Steps to reproduce:1) Open the attached project.2) Open scene 'blopp'.3) In the Game window, check 'Maximize on play'.4) Enter play ... Read more
Android Marshmallow deletes files on first run
Reproduction steps:1) Open user's project2) Build for android and run on a marshmallow device3) Observe the log--- You will see a bu... Read more
[Standalone] Unity 5 Unet Network Rigidbody Syncing - Client sinking thr...
Steps to reproduce:1. Open attached project "RigidbodySyncExample.zip"2. Build windows standalone with "Offline" and "Online" scenes... Read more
Inheritance across assemblies causes crash in SerializationWeaver UWP 10
On UWP Windows 10 a crash in the SerializationWeaver occurs when trying to run a deployed application when the following is true: "U... Read more
[VR Graphics] GlobalFog renders incorrectly on Vive when tilting head
Steps to reproduce:1. Download and open attached project "Unity GlobalFog Vive bug report.zip"2. Open scene "scene"3. Make sure VR M... Read more
[MacOS] BugRepoter launch locks Editor
Launching of BugReporter locks Editor. To repro:1. Open Unity Editor.2. Open BugReporter.3. Go to Editor.Actual result: Editor do no... Read more
[Scene] Additive Materials Not Showing in Wireframe Mode
Additive (or Additive (Soft)) material is not showed in Scene tab when the shading mode is "Wireframe". Steps for reproduction: 1) O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor