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first selectable i not enabled for the settings menu in the the menu3D s...
1. open UI example project for RC3 2. open and play scene menu3D 3. via keyboard arrows, navigate to settings menu and observe how y... Read more
Linux: scroll view overdraws in fullscreen
-e: when running standalone linux in fullscreen it overdraws the scrollview on scrolling down -repro --open attached project (it i... Read more
[Editor Layout]Pressing ctrl + z brings up an assertion exception
To reproduce: 1. Open attached project 2. Don't change layout 3. Select camera and make some changes to it 4. Press Ctrl + Z 5. No... Read more
[Shaders] Sprites/Diffuse shader does not render transparency
Steps to reproduce: - Open the attached project and the scene - There is a transparent sprite and a sprites/diffuse shader - Observe... Read more
GetSiblingIndex always returns zero in standalone builds
To reproduce: 1) Open the test scene in editor 2) Start the play mode and see the sibling index is 1. 3) Build the project and run ... Read more
[ImageEffects] Selecting DX11 for "Defocus Type" in the Depth Of Field s...
Steps to reproduce: 1. Open the attached project and the scene 2. Scene contains some GO, a camera with Depth of Field script from S... Read more
[OSX] Crash while resizing Game View on a GT 750M MBP with Yosemite
To Reproduce: 1. Open the scene RobotLab in the attached project. 2. Make sure that Game Window is set to Free Aspect, try resizin... Read more
[LockCursor] Screen.lockCursor loses its lock on mouse click in the editor
To reproduce this issue: 1. Open the attached project 2. Open 'TestScene' 3. Note the LockCursor script attached to Main Camera 4. ... Read more
[Fog] Make runtime fog changes in editor not use new shader variants if ...
When Fog is changed from a script only, then in player builds it does not appear. To reproduce this issue: 1. Open 'FogRenderSettin... Read more
UI size and layout is not saved between sessions
To reproduce: - Start the BR - Resize it - Close it - Start it again - Notice that the default layout is used Read more
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