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[PCMReaderCallback] Streamed audio clip is cut short
How to reproduce:1. Open the attached project2. Change the audio file path in Scripts/TestComponent.cs3. Play the app in the editor ... Read more
Progress bar does not show while hashing assets
How to reproduce:1. Open the attached project2. Select Unity Support -> "Create 100 x 100Mb Text Files" from the top menus3. Sele... Read more
[Terrain][Lightmap] Building lightmap for big terrain freezes editor
Steps to reproduce:1. open users attached project2. build lightmaps - starts using too much memory causing computer to be unusuable ... Read more
[HLSLcc] GLES3 compiler produces incorrect code when comparing a boolean...
Steps to reproduce:1. Open attached "Case 791476 repro" project2. Select "test.shader" shader and click "Compile and show code"3. In... Read more
WebGL build System.StringComparison.OrdinalIgnoreCase is case sensitive
Steps to reproduce:1. Open "case_791466- repro" project2. Open "Test" scene3. "Build and run" WebGl build4. Open javaScript console ... Read more
[iOS][GLES]DepthTextureMode.Depth on Metal Devices produces artifacts
Repro steps:1) Open the project and demo scene.scene2) Change the Graphics API for iOS to GLES2/33) Build and run it on newer device... Read more
[Win] Light & reflection probes set to OFF in mesh renderer after upgrade
To repro:1. Open attached project RefProbesUpgrade2. Open scene baked3. Select sphere4. Notice that both light and reflection probes... Read more
[FSBTool and Unity][Crash] Importing a very small wav file crashes FSBTo...
Steps to repro:1. Launch Unity2. Import the attached wave file which is a very small file Note that FSBTool crashes on 5.4.0.b16 But... Read more
[UI] Game freezes on Release or Master build
Game freezes on Release or Master build. Might be caused by "Optimize code" option, because unselecting it, application doesn't free... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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