Search Issue Tracker
Collapsing an empty VFX Subgraph Operator with contextual menu removes t...
How to reproduce:1. Open the attached "VFXRepro" project2. Open the "New VFX"3. Navigate to the "New VFX_2 Subgraph Operator" Node4.... Read more
The same subgraph window can be opened multiple times after a domain reload
Steps to reproduce: Open the attached package Open VFX and subgraph operator windows Make sure that VFX or any other window is focus... Read more
The Attach button is active and shows the Attached to Visual Effect" too...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
Visual Effect Graph Node creation folder colors are not set to default b...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
Crash on UnityObjectToString(Object*) when an object has a field with a ...
How to reproduce:1. Open the “IN-109521“ project2. Open File > Build Profiles3. Build and Run4. Observe the build crash Reproduci... Read more
ComputeShader compilation is executed sequentially, resulting in subpar ...
Reproduction steps:1. Open the attached “IN-102708_Repro.zip“ project2. Open the “Assets/MyShaderTest/StandaloneShader_500_500.compu... Read more
Crash on GetSceneGUID when building a scene
Reproduction steps:1. Open the attached project ("IN-105103_Test")2. Open scene "Scenes/MainGame"3. Build & Run the project Expe... Read more
Shader bundle CRC numbers are not identical (non-deterministic) when bui...
How to reproduce:1. Open the “Gcb.zip“ project (have IL2CPP installed on the Editor)2. In the menu, press Tools → “Build TMP SDF Sha... Read more
Duplicating the Group Node in VFX Graph enters the renaming when the Gro...
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and open it3. Right-click in ... Read more
Crash on UnityEngine.Canvas:GetDefaultCanvasMaterial when loading a Scene
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/MainScene” Scene3. Enter Play Mode4. In the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS