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Unity Version Control is not available on ARM Windows and fails with "ex...
Reproduction steps:1. Make sure you have a machine with a Windows ARM processor2. Create any new project3. From the Package Manager,... Read more
Half of the Cloud project dropdown in the Player Settings window is empt...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
CPU & Memory usage increases over time when adding text to a Label
How to reproduce:1. Open the attached “IN-111011” project2. Open the “Test Scene”3. Open the Profiler (Window > Analysis > Pro... Read more
The name of the last string with a [TextArea] attribute is rendered in t...
How to reproduce:1. Open the “Empty.zip“ project2. Open the “Scene” Scene3. Select “Notes” in the Hierarchy4. Observe the Inspector ... Read more
Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android Expected result: ... Read more
[Android] The textures are brighter/washed out when unloading a scene pa...
How to reproduce:1. Open the “TestGround.zip“ project2. Open the “SceneLoader“ scene3. Enter the Play Mode / Build and Run for Andro... Read more
Mali devices freeze when Cast Shadows is not set to OFF for all quality ...
How to reproduce:1. Open the attached "IN-110343" project2. Build the project for the Android platform3. In the Android Player, pres... Read more
Numeric input field for “Prewarm Time” doesn’t fully display decimal values
Steps to reproduce:1. Create new Unity project2. Make sure Visual Effect Graph package is installed3. Create new Visual Effect Asset... Read more
Overlay Menu issues
NOTE This issue can be reproduce with any overlay menu in any window eg SceneView. Steps to reproduce:1. Create a Universal 2D proje... Read more
Unlinking Unity project from cloud throws "DirectoryNotFoundException" e...
Steps to reproduce: Create a new Unity project using the Universal 3D template without linking it to the Cloud Install the Build Aut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS