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[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...
Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity2) In Build Settings, make sure Build Syste... Read more
"Clear Baked Data" does not clear Ambient Intensity in Edit Mode, it's c...
To reproduce:1. Open new project.2. Create Cube in hierarchy.3. Open "Lighting Settings" window.4. Uncheck "Auto Generate" and press... Read more
LEGO® Microgame tutorial "Customize your game" stage cannot be completed
Reproduction steps:1. Open Unity Hub and go to Learn section2. Download and open LEGO® Microgame project3. Close "Get Started With U... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
OnTriggerExit2D not called when colliders are disabled due to getting un...
1. What happenedThis project has the 2D setting "Callbacks On Disable" turned on. This setting is documented as: "If the Collider2D ... Read more
The Build is stuck at "Packaging assets" when building the Player
How to reproduce: Open the attached project "Spanish Tarot.zip" Build the project Expected results: The Build is successfulActual re... Read more
NullReferenceException is thrown when trying to maximize view in Anchor ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...
How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more
[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...
To reproduce:1) Open attached project and scene in it2) Switch platform to Standalone3) Play the scene in editor - note that the pho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template