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Sometimes, clicking on a field will not select the whole value
To reproduce:1. Open any scene(or create a new one)2. Select any object with a transform component3. Click on valuesUsually it selec... Read more
The console log is spammed with "m_InstanceID==0" entries
To reproduce:1. Open the project2. Run the "Biotechnology" scene3. If the errors do not appear, stop the scene and run again (usuall... Read more
Inconsistency on Mono Behaviour component right click context menu
To Reproduce:1. Create a new project2. Import nodule.unitypackage3. Create Nodule Hive object in the scene4. Select the object5. Rig... Read more
-e Document: ThreadStatic attribute must not be used. I will cause crashes.
This is a known limitation of the liveness check, as the we don't handle thread static or context static variables as roots when per... Read more
GPU overview in the Profiler doesn't show _any_ data when the GPU is not...
To Reproduce:1) Use the GPU profiler on a GPU that is no supported, e.g: iOS, NVIDIA GeForce GT 6XX on OSX 10.8.x 2) The overview pa... Read more
AssemblyCompat issue with plugins
On Win8.1 it's impossible to build Win Store Apps if there are specific plugins. This issue appeared on 4.3.0f4 version with SDK 8.1... Read more
Optimize Transform Hierarchy button doesn't work with multiple selection
1) What happenedOn the Animator component, clicking the Optimize Transform Hierarchy button with multiple gameobjects selected only ... Read more
Undo after rotating a child object fails to undo the rotation correctly
Steps to reproduce : - import the project attached- open the scene and select the plane- rotate the plane on all 3 axes- press undo ... Read more
OnEnable / OnDisable call ordering broken i.r.t. assembly reloading when...
=================================================Scroll down for proposed patch and please review!==================================... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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