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Plugin platform change to 'Any Platform' when upgrading a project from 5...
Reproduction steps:1. Open the attached project with 5.3 Unity version.2. Navigate to Assets > Plugins > iOS > Flurry > ... Read more
Processes with Layout Rebuild or Graphic Rebuild shows under unrelated C...
Reproduction steps:1. Open the attached project.2. Open profiler.3. Enable Deep Profile.4. Play the scene.5. Click the Space button ... Read more
[Material] Alpha value that is Animated in Materials Color property is r...
How to reproduce:1. Open users attached project and "testScene"2. Open the Game view, notice that there are two White bars in the sc... Read more
[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled
If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more
There is a duplicate Build and Run menu item which doesn't even work
To reproduce: 1. In the Editor, open the File menu Expected: there is only one Build and Run menu item Reproduced in 2017.3.0a2Did n... Read more
MissingMethodException error appears in the console after adding "TextMe...
Steps to reproduce:1. Download and open project "textmeshprotest2.zip"2. Add a GameObject -> UI -> TextMesh Pro - Text3. Add a... Read more
Physics is inconsistent between 32bit and 64bit builds
To reproduce: 1. Open the project, attached by the user (PhysicTest.zip)2. Build it for standalone with x86 architecture3. Build it ... Read more
Editor crashes when calling StopAssetEditing from playModeChanged callback
To reproduce: 1. Open the project, attached by the user (Test Project.zip)2. Enter Play mode3. In the popup, press Quit Expected: Ed... Read more
Camera with forward rendering and non-standard viewport rect rendering t...
Steps to reproduce:1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT)2. Open the Repro scene3. ... Read more
Crash on mono_class_init when pausing playmode or inspecting object
Reproduction steps:1. Open repro project (NewRepro.zip)2. Open scene "TestScene".3. Press Play.4. Press Pause. Expected: Play mode w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved