Search Issue Tracker
The Spline shape is distorted when the Bezier is changed from continuous...
Reproduction steps: 1. Open the attached project “SplinesProject” 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the H... Read more
Not all Splines are being changed and the “NullReferenceException“ error...
How to reproduce: 1. Open the user’s attached “SplineTest.zip” project 2. In the Hierarchy window, select all 3 “Spline” GameObjec... Read more
”Look rotation viewing vector is zero” is logged when using the “Spline ...
How to reproduce: 1. Open the user’s attached “My project (3).zip” project 2. Enter Play Mode, open the Scene window and select “C... Read more
Changes done to the Spline Container knots are visible in the scene view...
Reproduction steps: 1. Open the attached “PROJECTFILE” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Selec... Read more
SplineAnimate.EvaluatePositionAndRotation error when instantiating a pre...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Press... Read more
GameObject with Spline Animate Component gets rotated 90 degrees when ex...
Reproduction steps: 1. Open the attached “Spline.zip” project 2. Open the “SampleScene” 3. In the Hierarchy click on the "Target"... Read more
SplineAnimate.Update() takes up 100ms of CPU time and allocates 36.5 KB ...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the Profiler... Read more
Draw Splines Tool does not render new spline lines when Grid is turned o...
How to reproduce: 1. Open the “SplineYGridIssue“ project 2. In the Project window open the “Assets/_Safeguard/Runtime/Prefabs/Spli... Read more
[Splines] SplineAnimate.Play() in MonoBehaviour.Start() doesn't begin an...
How to reproduce: 1. Open the “SplineAnimateBug“ project 2. Open the “SampleScene“ 3. Open the “Cube“ GameObject in the Inspector... Read more
[Splines] Can't use CTRL+Drag for multiselect
Dragging a selection zone to add to selection will lose selection on previous selected knots. 1. Create a spline and enter spline co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An error is thrown when a custom class UXLElement Component is derived from a normal component
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled